Starfield players pirate the DLSS mod after the developer locks it behind paywall

heimy@lemm.ee to Games@lemmy.world – 779 points –
Starfield players pirate the DLSS mod after the developer locks it behind paywall
gamescensor.com
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ITT: A gross misunderstanding about how mod and DLSS/RTX licencing works.

Folks act like modding is a constitutional right and not expressly allowed within TOS. Guys of Bethesda wanted to go full on piss on the community they could shut all of it MPAA style. They choose to let modders use and monitize their assets because it's less expensive and harmful then attacking everyone e.g Nintendo. https://documents.bethesda.net/en/terms-of-service

RTX is fully redistributable without modification as long as it's used on Nvidia hardware.

https://developer.nvidia.com/downloads/nvidia-rtx-sdks-license-23jan2023pdf#:~:text=Further%2C%20the%20DLSS%20SDK%20and,DLSS%20SDK%20and%20NGX%20SDK.

They choose to do that because the community caries their games. I wouldn't own a single beth game if they didn't have mod support.

And? I'm just informing everyone bitching about the legal issues who lack a fundamental understanding of the aforementioned documents.

ITT: Bitching “the old ways were better” user clearly doesn’t understand the hipocricy of charging for mods when devs didn’t pay for access themselves.

What you get to be the only person who profits? Not the companies who made the rest of the fucking game so you can copy and paste some fucking stackoverflow implementation posts?

Dev needs to get real - enjoy that bite in your ass. Fees for thee but not for me