Creators of Slay the Spire will migrate their next game to a new engine if Unity doesn't completely revert their changes

simple@lemm.ee to Games@lemmy.world – 2014 points –
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Many many hours is a massive understatement.

Thousands and thousands of hours is more appropriate

I don't know how you could change the engine without rewriting the entire thing basically from scratch.

It really depends on how modular their codebase is. The Doom 1/2 modern ports they did in 2019 use Unity. But it's actually still the original Doom underneath and just using Unity for input and output to make porting easier