Destiny 2 has one of the worst bugs in its history that’s melting bosses and PvP players

nanoUFO@sh.itjust.worksmod to Games@sh.itjust.works – 42 points –
Destiny 2 has one of the worst bugs in its history that’s melting bosses and PvP players
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I quit it because of sunsetting content. I love to know what I have in a game and that if I wanna stop and play other things for a few months or something that I can return and still play through that content.

As soon as they sunset entire planets and disallowed you from being able to play the campaign on your own time, relegating the entire thing to randomized heroic missions on a daily rotation, I just couldn't do it anymore and left. It's absolutely the worst FOMO implementation I've ever seen in a game and it fucking disgusts me.

I couldn't believe what a breath of fresh air it was to play through Borderlands 3 this year and just be able to know what the whole game was, what all the content was, and that I could play that content any time I wanted, forever, without any chance that it would simply disappear on me, after I'd already paid for it.

Those things were all taken out of the game like 2 1/2 years ago though

That would be when I quit, yes.

I meant that those systems were removed. Sunsetting is not in the game anymore, and planets have been slowly trickling back in with seasonal content and whatnot.

That seems a little better, but seasonal content must be paid for, right? Does that mean the content I paid for that's sunsetted id have to pay for again seasonally? And what about the campaign?

Seasonal content is $12 a season, sadly (really dumb too since Silver only can be bought in $10 or $15 packs) but campaigns and their respective content stays in the game. They also have overhauled practically every game mode aside from Gambit, and occasionally have free weekends for DLC. Overall, it's better in some ways and worse in others.