GOG is doing much better than in 2022

fbievan@fedia.io to Gaming@kbin.social – 104 points –
gog.com

Gog is doing much better than in 2022. They are making 1.2M dollars in profit. Which is pretty good for such a platform personally. I really like the ideals of GOG, but haven't really used the platform a whole lot.

If you want a markup of what this actaully means see here

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For all you Linux folks complaining about why GOG isn’t on there:

For desktop and laptop computers, Microsoft's Windows is the most used at 69%, followed by Apple's macOS at 17%, and Google's ChromeOS at 3.2% (in the US up to 8.0%), and "desktop Linux" at 2.9%. In addition, 5% is attributed to "unknown" operating systems - which are likely forms of BSD or obscure varieties of Linux.

Maybe a small company can’t devote the resources for 5% of the market share when they have 86% covered.

How small of a company do you think they are? Their parent company is publicly traded and worth at least half a billion dollars. Not only that, but after they port their launcher, they can piggyback on the investment Valve has made into the platform for pennies on the dollar, if they were interested in wrapping games with Proton or whatnot.

Just because their parent company has that much money doesn’t mean they spend it on GOG.

Sure they can, and I wouldn’t be surprised if they are. It might just take a bit of time.

I mean, I think most of us understand why GOG's Linux support is miles behind Steam's, but that doesn't change the fact that it is behind. Years ago I bought several games from GOG because of the no DRM policy; but once Steam released a Linux version, and began pumping resources into Proton, the choice for me was easy, and I switched over. I understand GOG's position, but I don't think there's anything wrong with people pointing out how GOG doesn't have the same level of Linux support as Steam does. That's useful information.

I'd guess the percentage of players with a steam deck is also in a single digit.