[NakeyJakey] Bethesda's Game Design Was Outdated a Decade Ago

nanoUFO@sh.itjust.worksmod to Games@sh.itjust.works – 353 points –
Bethesda's Game Design Was Outdated a Decade Ago
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When people watch the movie Grown Ups 2, there is a chance they might enjoy it despite it being a well recorded shit waste of time film.

That doesnt mean the entire world lied to hide a secret gemstone. It means that by chance you like an over all bad movie. No one said you arent allowed to enjoy shit films, but your single enjoyment doesnt make the film not shit.

Same thing here. The NG+ gambit failed, it does not do what the devs wanted. That it happens to work for you is great, for you, but doesnt change its grander failure.

When people watch the movie Grown Ups 2,

Yeah, I really don't think there's any substantive way that Starfield compares to "Grown Ups 2". That's naked hyperbole.

The NG+ gambit failed, it does not do what the devs wanted

Then just enjoy the game that's bigger than Skyrim and don't NG+. Bethesda games always include side-quests and mechanisms that some players want and others avoid.

It was an example to explain the idea of "you liking this doesnt mean everyone is gaslighting you" not a literal comparison.

The NG+ is just one part of you being the exception to the rule. Starfield isnt "an amazing game right up until they offer you NG+ then all the sudden it sucks ass." The story mode reset is just one more thing thats a problem with the design.

And... Being bigger than skyrim doesnt really matter when """bigger""" means you pick one of 10 buildings at random to respawn in front of me, forever. Its radiant quests as world building, as if radiant quests werent already a complained about issue of monotonous content.

So to be clear, you think you can demonstrate that Starfield is the "Grown Ups 2" of video games? This conversation isn't me arguing there's something wrong with you for disliking Starfield, but you trying to imply that starfield is a genuinely bad game in some objectively quantifiable way.

And… Being bigger than skyrim doesnt really matter when “”“bigger”“” means you pick one of 10 buildings at random to respawn in front of me, forever.

Specifically, Starfield is bigger than Skyrim with regards to hand-crafted content, leaving procedural content out entirely. There's more hand-crafted locations than Skyrim by square meters, and more non-Radiant quests in Starfield by a fairly large margin (apparently it's that Starfield has as many hand-crafted quests as Skyrim+Fallout4 combined).

So no, "bigger" does not mean picking one of 10 buildings at random to respawn. Those 10 buildings at random are yet another of those "added on top of the completed game that people are now complaining about" things like NG+.

Not only did I never say starfield was the grown ups 2 of anything, I literally just clarified for you that I didnt claim that. It was an example of the concept of "just because you like something, doesnt mean its good." I do not know how else to reword this for you.

If you cant grasp a very simple example, Im not sure how to continue talking with you about more nuanced topics without you completely misconstruing what I say.

I'm thinking you can't continue talking about any topics with me if it's getting incivil. I'm not looking for reddit 2.0. So I'll just agree to disagree.

Im not sure where this was uncivil, I just dont want to repeat myself 4 times per point