Embracer cancelled 29 unannounced games between July and DecembernanoUFO@sh.itjust.worksmod to Games@sh.itjust.works – 52 points – 9 months agovideogameschronicle.com5Post a CommentPreviewYou are viewing a single commentView all comments29 games, hundreds of devs, obliterated. Thanks so much Lars Wingefors.I honestly feel that estimate of devs is on the low side. If each game had 34 staff working on it, that's 986 already.I made that comment prior to clicking on the article. The staff reductions so far are in the 1300s, with possibility of being a "final" cut this year.
29 games, hundreds of devs, obliterated. Thanks so much Lars Wingefors.I honestly feel that estimate of devs is on the low side. If each game had 34 staff working on it, that's 986 already.I made that comment prior to clicking on the article. The staff reductions so far are in the 1300s, with possibility of being a "final" cut this year.
I honestly feel that estimate of devs is on the low side. If each game had 34 staff working on it, that's 986 already.I made that comment prior to clicking on the article. The staff reductions so far are in the 1300s, with possibility of being a "final" cut this year.
I made that comment prior to clicking on the article. The staff reductions so far are in the 1300s, with possibility of being a "final" cut this year.
29 games, hundreds of devs, obliterated. Thanks so much Lars Wingefors.
I honestly feel that estimate of devs is on the low side.
If each game had 34 staff working on it, that's 986 already.
I made that comment prior to clicking on the article.
The staff reductions so far are in the 1300s, with possibility of being a "final" cut this year.