I've always thought we should have some sort of standard emulator format for games. I get that cutting edge graphics are always going to be too much to run through a virtual machine, but a lot of indie titles in particular could do it without problem.
We might need a few generations of emulators but it would still let us preserve games by just porting the VM instead of every game.
Video game companies don’t want you to enjoy games you already paid for. They want you to buy the rereremaster for full price again & again every time you want to launch it which is why this will, unfortunately, never happen.
Sadly we’ll continue with the current route, bruteforcing through the emulation once the hardware gets good enough to do it.
It would have to be motivated by the indie scene. Ideally with support from like Godot so people can just build games for the VM and have "native" support.
I've always thought we should have some sort of standard emulator format for games. I get that cutting edge graphics are always going to be too much to run through a virtual machine, but a lot of indie titles in particular could do it without problem.
We might need a few generations of emulators but it would still let us preserve games by just porting the VM instead of every game.
Video game companies don’t want you to enjoy games you already paid for. They want you to buy the rereremaster for full price again & again every time you want to launch it which is why this will, unfortunately, never happen.
Sadly we’ll continue with the current route, bruteforcing through the emulation once the hardware gets good enough to do it.
It would have to be motivated by the indie scene. Ideally with support from like Godot so people can just build games for the VM and have "native" support.