Rockstar Games DDoSed Heavily By Players Protesting New AntiCheat Code

captainkangaroo@discuss.tchncs.de to Technology@lemmy.world – 839 points –
Rockstar Games DDoSed Heavily By Players Protesting New AntiCheat Code
cyberinsider.com

Rockstar Games' servers have been under heavy fire from massive DDoS attacks in recent days, causing widespread login and connectivity issues for players of GTA Online. These attacks come in the wake of Rockstar’s recent implementation of BattlEye, a new anti-cheat system designed to crack down on in-game cheating, sparking backlash from a segment of the player base. Protesters, unhappy with the new system, have resorted to using distributed denial-of-service (DDoS) attacks to disrupt the servers, escalating tensions between the gaming giant and its community.

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Without hard data it's difficult to tell to what extent this is accurate, but there seems to be a substantial portion of Linux gamers (including Steam Deck users) who are pissed off that due to the anti-cheat they can't play the game on their platform of choice anymore. Some of them may have joined the DDoS campaign, so there is a genuine venn diagram.

I think people misunderstood my comment, I meant I think the ddosers and the cheaters are more or less the same group. Don't imagine the majority of people in the Linux community would think that's a good way to get rockstar to listen

I don't play multiplayer games, so I can't tell what kind of people the cheaters are. But speaking for myself, I did change my ratings from 5 stars to 1 and was very vocal whenever an upgrade to a game I purchased broke that game on my system, and there wasn't a way to roll back. Given that those were single player games, DDoS wouldn't hurt them, so I just kept spamming their support e-mails.