Elder Scrolls 6 likely won’t revert to “fiddly character sheets” after Baldur’s Gate 3 success, explains Skyrim lead

nanoUFO@sh.itjust.worksmod to Games@sh.itjust.works – 119 points –
Elder Scrolls 6 likely won’t revert to “fiddly character sheets” after Baldur’s Gate 3 success, explains Skyrim lead
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Baldur's gate 3 characters aren't even that complicated. You pick stats at the start from a limited range of options, and then make very few choices when you level up. Some levels you don't pick anything at all. This ain't path of exile.

I got a mod for bg3 that gives you a feat every level and holy shit did that make it more interesting.

To WotC's credit, making character choice really shallow is probably why the game succeeded so well. A lot of people don't really want a lot of choices, especially when some are traps.

Hardest part was item management

Yeah, I quickly installed a Containers mod to deal with items. They automatically grab the items (based on how the item is tagged in the backend) so your inventory is just sorted into “melee weapons”, “jewelry”, “books”, etc… The only downside is that encumbrance can sneak up on you, because your inventory doesn’t look full when you open your character sheet. Luckily, sorting by weight still works, so you can see which containers are the heaviest and start with those.