'A triumph': Brian Fargo, Mike Laidlaw, and other RPG architects weigh in on Baldur's Gate 3

nanoUFO@sh.itjust.worksmod to Games@sh.itjust.works – 66 points –
'A triumph': Brian Fargo, Mike Laidlaw, and other RPG architects weigh in on Baldur's Gate 3
pcgamer.com
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Look, I was enjoying the game a lot, but these articles are getting a little out of hand. I don't think this game is as huge a triumph as journalists might have you believe.

Yes the gaming landscape is filled with MTX heavy live-services but as much as BG3 is a complete product it's not as if we don't still get games like that just look at the other releases in 2023 it started off with freakin' Hi-Fi Rush.

And for all it's successes BG3 still has major faults. It preforms terribly after only a few hours of play to what I can only imagine is a memory leak issue but performance issues aside there are mechanical problems that are baked into the core of the game so...

I dunno, I'm glad that the game is finding success and I'm glad that people are enjoying it but it's just a bit much, I mean Bombrush Cyberfunk just came out and I've heard nothing on that game from these outlets.

not to defend them, but I regularly play around 3~4 hours and I didn't notice my frames dip during play. It usually dip around enter/exit conversation, or when you faster travel, frame then comes back to normal range. (about 120 fps for me, during hotter days I just manually keep it at 60 so I trade some screen tear but cooler room.) If it's memory leak it will usually lead to crash since you have less and less ram you can allocate. So there might be something that eats your resource.

Mechanical side I just don't like hunting and gather stuff the scatter around the world, but is kinda of important for early game economics.(especially for a hoarder like me, I want to get all the magical items from vendors, trying to do it as legit as I can, all the sell for 1 coin adds up. opening all the crates etc does took a long time in storage area. )

Your experience is valid but for someone like me who works most days, I gotta take my game time when I can so I usually play for 6-8 hours a day a few times a week and towards the end of my sessions there is a pretty noticeable drop in frames I got from a solid 60 to about 30-40 frames, some days it's really unplayable.