This is clearly shaping up to be the pinnacle of this decade's technology

Sonotsugipaa@lemmy.dbzer0.com to Programmer Humor@programming.dev – 276 points –
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Keep in mind that if you actually want to make a game, make a game not an engine. Too many video game projects get bogged down in the engine development stage and never make it to completion.

Do people even make their own engines anymore? If this wasn't a pet project I would have dropped the entire thing as soon as I started dealing with 3D models, and visited Godot's homepage.

...

Perhaps I should get my hands on Godot at some point.

Usually AAA game studios has their own in house game engine

The in-house engines I know are being used are also really old - hell, 343i even decided to ditch the fossil that once was Halo: CE's engine because of technical debt and outsourcing blood sacrifices

Ah, yes, I miss the days of 343 having home grown blood sacrifices.

Godot is a lot of fun! I've never finished making a game but I've made a half dozen hacky demos that I was really proud of.