Baldur's Gate 3 "feels so alive" because it used mo-cap and 248 actors to bring its characters to life

nanoUFO@sh.itjust.worksmod to Games@sh.itjust.works – 363 points –
Baldur's Gate 3 "feels so alive" because it used mo-cap and 248 actors to bring its characters to life
eurogamer.net
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I agree with you. It hit a good niche that hasnt been beaten into the ground yet. It had great world building, acting, story and soundtrack

Horizon hit a niche that hasn't been beaten into the ground? An Ubisoft style open world game with far too many collectables and garbage to waste time?

It's not treading new ground from a genre standpoint.

But the combat is a style that isn't really very common in open world games, and the commenter you are replying to specifically was talking about the story, characters, and world building...all three of which set Horizon apart from other games, IMO.