Epic Games Cutting 870 Jobs, 16 Percent Of Its Workforce, also selling Bandcamp

Pxtl@lemmy.ca to Games@lemmy.world – 370 points –
Epic Games Cutting 870 Jobs, 16 Percent Of Its Workforce
kotaku.com
82

You are viewing a single comment

Nah, fuck ‘em for hating on Linux too. If they put as much effort into supporting it as they do to opposing it there’d be a lot more love for Epic.

Opposing it? EOS supports Linux, EAC works on the Deck, and Epic regularly invest in things like Lutris. Sure, there are no native Linux ports on the Epic store, but that's not been the general direction of the industry either. Proton/Wine can still be used to run the games sold by Epic.

I’d put buying Psyonix (rocket league) and immediately killing Linux support as particularly damning, but Tim Sweeneys dislike of Linux is well known.

And … odd coincidence "payday 2 coming to epic games but drops linux support"

Rocket League also dropped Mac support, which would be perfectly compatible with the store, so you can't argue it was about Linux. The actual reason was the need to upgrade to DX11.

Payday 2 has no connection to Epic, but it's common for developers to revisit and update games when releasing on a new platform. For example, the upcoming Steam port of THPS 1+2 even has a new developer behind it, and set to include achievements and potentially other perks.

There are also games like Rust that have dropped native Linux support without any ties to Epic.

Edit: Fixed an improperly formatted link.