has cyberpunk's combat been rehauled to be me more like the combat rebalanced mod

jackpot@lemmy.mlbanned from sitebanned from site to Games@sh.itjust.works – 12 points –

havent played in years but a friend told me so i was wondering how much has changed? for example, is bullet sponging gone and is it as customisable as the mods now

4

You are viewing a single comment

Still takes like 20 headshots to down someone. It gets a little better mid-late game. It was brutal playing 2.0 before the Headshot damage mod was updated.

However, I noticed that blades seemed a bit buffed. I was able to melee super easy early on.

Still takes like 20 headshots to down someone.

I think this is largely dependent on build and weapon. I've been playing a stealth / throwing character and throwing knives kill almost anyone with a single headshot, as do revolvers. If I try to use an assault rifle, though, I can empty a clip into someone's face and they're still standing.

I had a reflex build but ended up using shotguns since assault damage was so bad. Maybe it's just the weapon type.

thats such a shame, i wish cdpr just allowed a new difficultly that was exsctly the same as the combat rebalanced mod