CD Projekt Red insists that Cyberpunk 2077's launch wasn't that bad, but 'it became a cool thing not to like it'

Whiskeyomega@kbin.social to PC Gaming@kbin.social – 47 points –
CD Projekt Red insists that Cyberpunk 2077's launch wasn't that bad, but 'it became a cool thing not to like it'
pcgamer.com

"We went from hero to zero pretty fast."

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lmao that game was so bad they removed it from Playstation's online store, but yeah I guess "it wasn't that bad"

Edit: here's "not that bad" according to CDPR: https://nitter.lacontrevoie.fr/gautoz/status/1407006269047771151#m

It blows my mind so many gaming podcasts I listen to glossed over that when it happened. Like, it was so freaking bad they removed the game from the store, inhibiting anyone from purchasing it digitally. And everyone in the industry covered it like it was just any other bad, poorly launched game. No, it was extremely bad; truly broken in myriad of ways.

It bears repeating that the game was removed from the PS store because no other game had ever been handled that way.

To be fair, the "it wasn't that bad" line is a quote from the journalist, not CDPR. What the VP of PR actually said is ""I actually believe Cyberpunk on launch was way better than it was received." His point probably being that the game wasn't as unplayable as the uproar would suggest if you played it on specific platforms. Obviously it was very bad on old-gen. The hate train was definitely as big as the hype train, both of which were ridiculous.

What? I had it on PC, and there were enough bugs in that it frankly was unplayable. The reception wasn't just a matter of "oh it has issues on PS4", come on, and it was absolutely deserved.

Because it wouldn't run on older hardware.

The thing is that the "older hardware" in question included the then current consoles the game was advertised and released for.