Microsoft wants to move Windows fully to the clouddvdnet90@lemmy.world to Technology@lemmy.ml – 59 points – 1 years agotheverge.com86Post a CommentPreviewYou are viewing a single commentView all commentsShow the parent commentI've heard Linux gaming is pretty good now with a native steam client and a ton of games that run natively thanks to steamOSthe ton of games doesn't run natively, they run well, but through a translation layer (wine/proton)To be exact it's not a translation layer, but a reimplementation of the Windows APIs and ABIs on Linux. That's why there is no performance cost.
I've heard Linux gaming is pretty good now with a native steam client and a ton of games that run natively thanks to steamOSthe ton of games doesn't run natively, they run well, but through a translation layer (wine/proton)To be exact it's not a translation layer, but a reimplementation of the Windows APIs and ABIs on Linux. That's why there is no performance cost.
the ton of games doesn't run natively, they run well, but through a translation layer (wine/proton)To be exact it's not a translation layer, but a reimplementation of the Windows APIs and ABIs on Linux. That's why there is no performance cost.
To be exact it's not a translation layer, but a reimplementation of the Windows APIs and ABIs on Linux. That's why there is no performance cost.
I've heard Linux gaming is pretty good now with a native steam client and a ton of games that run natively thanks to steamOS
the ton of games doesn't run natively, they run well, but through a translation layer (wine/proton)
To be exact it's not a translation layer, but a reimplementation of the Windows APIs and ABIs on Linux.
That's why there is no performance cost.