The Lord of the Rings: Gollum studio Daedalic reportedly lays off 25 employees, exiting game developmentMonochromeObserver@kbin.social to Gaming@kbin.social – 74 points – 1 years agoeurogamer.net30Post a CommentPreviewYou are viewing a single commentView all commentsShow the parent comment@thingsiplay As an aspiring 3D modeler in game dev, yeah I can sympathize. But that's what lack of quality control does.And bad decisions from higher ups.Death marches. At the end of the day atleast you know to have a job lined far in advance and make it a very "this is for a paycheck" job mentality.
@thingsiplay As an aspiring 3D modeler in game dev, yeah I can sympathize. But that's what lack of quality control does.And bad decisions from higher ups.Death marches. At the end of the day atleast you know to have a job lined far in advance and make it a very "this is for a paycheck" job mentality.
And bad decisions from higher ups.Death marches. At the end of the day atleast you know to have a job lined far in advance and make it a very "this is for a paycheck" job mentality.
Death marches. At the end of the day atleast you know to have a job lined far in advance and make it a very "this is for a paycheck" job mentality.
@thingsiplay As an aspiring 3D modeler in game dev, yeah I can sympathize. But that's what lack of quality control does.
And bad decisions from higher ups.
Death marches. At the end of the day atleast you know to have a job lined far in advance and make it a very "this is for a paycheck" job mentality.