Nacon exec says industry's problem is "too many games"nanoUFO@sh.itjust.worksmod to Games@sh.itjust.works – 35 points – 9 months agogamesindustry.biz17Post a CommentPreviewYou are viewing a single commentView all commentsShow the parent commentHey at least melodramatic walking simulators are trying to say somethingYeah, they're trying to say "I'm so deep, give me money". I seriously doubt the number of autuer-driven art-first video games breaks out of the margin of errorRight yeah, I don't like low effort games
Hey at least melodramatic walking simulators are trying to say somethingYeah, they're trying to say "I'm so deep, give me money". I seriously doubt the number of autuer-driven art-first video games breaks out of the margin of errorRight yeah, I don't like low effort games
Yeah, they're trying to say "I'm so deep, give me money". I seriously doubt the number of autuer-driven art-first video games breaks out of the margin of errorRight yeah, I don't like low effort games
Hey at least melodramatic walking simulators are trying to say something
Yeah, they're trying to say "I'm so deep, give me money". I seriously doubt the number of autuer-driven art-first video games breaks out of the margin of error
Right yeah, I don't like low effort games