Rust-Written Linux Scheduler Showing Promising Results For Gaming PerformanceChewy@discuss.tchncs.de to Linux@lemmy.ml – 178 points – 9 months agonitter.netPhoronix18Post a CommentPreviewYou are viewing a single commentView all commentsNow if only gccrs would mature soon! LLVM-based is fine for most case, but I bet a lot of people would want to stick with gcc for compiling the kernel.For that usecase rustc_codegen_gcc works too and is much more likely to be mature soon.It seems to still require LLVM, thoWhat makes you think that? The whole point of it is to create a rustc backend that uses libgccjit instead of LLVM.
Now if only gccrs would mature soon! LLVM-based is fine for most case, but I bet a lot of people would want to stick with gcc for compiling the kernel.For that usecase rustc_codegen_gcc works too and is much more likely to be mature soon.It seems to still require LLVM, thoWhat makes you think that? The whole point of it is to create a rustc backend that uses libgccjit instead of LLVM.
For that usecase rustc_codegen_gcc works too and is much more likely to be mature soon.It seems to still require LLVM, thoWhat makes you think that? The whole point of it is to create a rustc backend that uses libgccjit instead of LLVM.
It seems to still require LLVM, thoWhat makes you think that? The whole point of it is to create a rustc backend that uses libgccjit instead of LLVM.
What makes you think that? The whole point of it is to create a rustc backend that uses libgccjit instead of LLVM.
Now if only gccrs would mature soon!
LLVM-based is fine for most case, but I bet a lot of people would want to stick with gcc for compiling the kernel.
For that usecase
rustc_codegen_gcc
works too and is much more likely to be mature soon.It seems to still require LLVM, tho
What makes you think that? The whole point of it is to create a
rustc
backend that useslibgccjit
instead of LLVM.