More like Valve created. There were PC handhelds before, but they were too expensive, had a crappy UX, and not high performance enough. Valve produced a device that addressed each of those and created a market for itself.
If you make a compelling product at a good price, the demand will come.
Oh but that requires money and effort, and creates a fair exchange for the purchaser, no can do. Hardware companies are more focused on how to force people to subscribe to their own devices.
More like Valve created. There were PC handhelds before, but they were too expensive, had a crappy UX, and not high performance enough. Valve produced a device that addressed each of those and created a market for itself.
If you make a compelling product at a good price, the demand will come.
Oh but that requires money and effort, and creates a fair exchange for the purchaser, no can do. Hardware companies are more focused on how to force people to subscribe to their own devices.