Is anyone here daily driving an obscure OS like HaikuOS, ReactOS, MorphOS, etc?
ArcaOS, KolibriOS, AROS, FreeDOS, Plan 9, TempleOS, or even just an older version of Windows or Linux.
What's your use case? How's your experience?
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I do! I daily drive SourceMage Linux. I found it while I was spelunking distrowatch (along with its brother, lunar linux - they both branched from sorceror back in the day) I ended up having so much fun tinkering with it I ended up writing some spells (packages) for it and ended up getting pulled on as a spell maintainer :) I don't really have a use-case for it; Before it, I was hopping between arch and void linux. I do really enjoy the freedom I have though with SMGL - it's a source-based distro, so it's similar to Gentoo in a sense. Plus I just enjoy having a deeper look into things! I break stuff often and sometimes spells don't install correctly/have problems but solving those issues just makes it that much more fun :) I do highly recommend it for anyone looking into trying out a source-based distro and Gentoo doesn't interest them. (we're #sourcemage on libre.chat IRC, come say hi if you'd like, or if you need help installing, i'll happily walk anyone through the process!)
I haven't touched SourceMage in over a decade, but I loved how the terminology made it feel like you're a wizard casting spells to build up everything.
I could never get it working 100% but if I can find a good burner laptop I might just have to give it a go again.
Yeah it's honestly hard to get set up - we haven't had a new ISO in a solid decade so the only way to install currently is via tarball. Our installation guide though is pretty good, and we're always happy to help people getting it up-and-running :) I'm in the IRC 24/7 for the most part so i'm always available to assist. If you decide to, i'll see you in there! As for a burner laptop - you can install SMGL on just about any device (we have 32-bit support still!) I have SMGL installed on a few of my netbooks ;) ... compile times are less than savory though lol, 1+ day for glibc compilation, the misery...
(I will note though that the only huge downside to SMGL is that we don't have multilib support - 64-bit is 64-bit only, which means no native things like Steam that require 32-bit libs)
(( we have workarounds though, i've added flatpak to SMGL and steam runs perfect in it!))