SteamOS 3.6.6 Preview for Steam Deck has fixes for ELDEN RING, system memory leak and more

Fubarberry@sopuli.xyzmod to Steam Deck@sopuli.xyz – 136 points –
SteamOS 3.6.6 Preview for Steam Deck has fixes for ELDEN RING, system memory leak and more
gamingonlinux.com
  • Fixed a an issue with a rare session crash during early startup of ELDEN RING
  • Fixed a general issue affecting all units on 3.6, and OLED units on 3.5, causing a slow memory leak during gameplay
  • Fixed a DSP firmware crash with previous 3.6 versions that could result in internal sound disappearing until next reboot
  • Improved responsiveness of session restart in case of session crashes caused by certain GPU errors
  • Fixed an issue that could cause videos to stutter in titles such as BlazBlue Centralfiction

Some pretty good fixes. Unfortunately you'll need to be on the beta/preview channel to get them, but hopefully it won't be long before they come to stable.

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Now they just need to fix the "other" storage issue.

What storage issue are you talking about?

every time you insert a micro sd card that has games installed on it. it autamatically downloads shaders for said game and can lead to being low own internal storage space less than 1 GB (GiB). without the use of cryo utillities to clear that shader cache, it gets very annoying especially system updates, can potentially fail on reboot.

That does sound super annoying. There's actually a Decky plugin that will let you delete the shader cache, might be worth using for the easier game-mode access.