Helldivers 2 director weighs in on Elden Ring: Shadow of the Erdtree's difficulty: 'A game for everyone is a game for no one'

nanoUFO@sh.itjust.worksmod to Games@sh.itjust.works – 178 points –
Helldivers 2 director weighs in on Elden Ring: Shadow of the Erdtree's difficulty: 'A game for everyone is a game for no one'
pcgamer.com
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Dark Souls was beaten with voice input alone. I saw someone working on doing that with Elden Ring just the other day. This isn't a disability issue. People just don't like difficult games, and that is very much a skill issue.

"a few people did it this way so there's no excuse!!!"

Fuck you.

If you understand the design philosophy of From's games, you know why you're wrong here. Have you ever even played their games? They all require you to be capable of knowing how to overcome obstacles and rise above a challenge. It's on you, no one else. They've literally always been this way. Their games are wildly successful with or without your complaints for a damn good reason.

I literally don't give a fuck what excuse you use. Difficulty and accessibility options should be included. Period.

Are you disabled? I feel like those who are make-do and don't complain like you. Don't like it? Don't play it. You aren't entitled to shit.