It's irrelevant, is what it is. When you make something a whole bunch of people want to pay money for, you get to buy yourself nice things. I find a yacht to be a pretty wasteful use of money, but when I handed over thousands of dollars for hundreds of Steam games, it's because we were both getting something good out of that transaction.
And you're doing that while your peers are starving.
Do you realize that you're the victim defending their abuser in this relationship? You'll never been one of them, wake the fuck up.
I'm not in an adversarial relationship with the people who sell me video games for fun. Every time you buy a video game from an indie dev on their own web site, that too is money you could have used to buy food for someone who's starving.
When I buy from an indie dev directly the money goes to the person accomplishing the work to make the product I'm buying, not a bunch of rich guys that have so much money they don't know what to do with it.
So what happens when that indie dev sells multiple millions of copies and has more money than they know what to do with? The game is just free for everyone else once it reaches a critical mass? Your definition is so arbitrary. Rich people get rich by selling things people want.
It's irrelevant, is what it is. When you make something a whole bunch of people want to pay money for, you get to buy yourself nice things. I find a yacht to be a pretty wasteful use of money, but when I handed over thousands of dollars for hundreds of Steam games, it's because we were both getting something good out of that transaction.
And you're doing that while your peers are starving.
Do you realize that you're the victim defending their abuser in this relationship? You'll never been one of them, wake the fuck up.
I'm not in an adversarial relationship with the people who sell me video games for fun. Every time you buy a video game from an indie dev on their own web site, that too is money you could have used to buy food for someone who's starving.
When I buy from an indie dev directly the money goes to the person accomplishing the work to make the product I'm buying, not a bunch of rich guys that have so much money they don't know what to do with it.
So what happens when that indie dev sells multiple millions of copies and has more money than they know what to do with? The game is just free for everyone else once it reaches a critical mass? Your definition is so arbitrary. Rich people get rich by selling things people want.
That's when wealth taxation comes into play.
I wish you the best of luck.