Unity scraps runtime fee, hikes subscriptions insteadAgent Karyo@lemmy.world to Games@lemmy.world – 188 points – 2 months agotheregister.com24Post a CommentPreviewYou are viewing a single commentView all commentsShow the parent commentYeah, the price hike is fair, I don't think any developer has any problem with that. The problem is that they broke the trust of developers, and I don't think that they'll ever recoup from that.This is like the 4th major time they've broken the trust of developers. They're still a titan, and will continue to be for some reason."It's all I know" 🎉 Just inertia.
Yeah, the price hike is fair, I don't think any developer has any problem with that. The problem is that they broke the trust of developers, and I don't think that they'll ever recoup from that.This is like the 4th major time they've broken the trust of developers. They're still a titan, and will continue to be for some reason."It's all I know" 🎉 Just inertia.
This is like the 4th major time they've broken the trust of developers. They're still a titan, and will continue to be for some reason."It's all I know" 🎉 Just inertia.
Yeah, the price hike is fair, I don't think any developer has any problem with that.
The problem is that they broke the trust of developers, and I don't think that they'll ever recoup from that.
This is like the 4th major time they've broken the trust of developers. They're still a titan, and will continue to be for some reason.
"It's all I know" 🎉 Just inertia.