Alternate ways of playing games

CastletonSnob@lemm.ee to Gaming@beehaw.org – 56 points –

Inspired by SNESDrunk's "Unconventional Ways to Play Classic Super Nintendo Games" videos. (You should definitely check SNESDrunk out).

Finding alternate ways of playing a game, whether by doing a self-imposed challenge, or just playing a game differently than it was intended, are a good way of spicing up games you've played hundreds of times.

I'll start with the 30 Melon Challenge in Yoshi's Story, where you try to get all of the 30 Melons in each level, and NO OTHER FRUIT. It's basically like Hard Mode for the game. Particular Mushroom has a video that goes into more detail.

https://www.youtube.com/watch?v=9enXcWdVqus

50

You are viewing a single comment

Here's a fun one

Open up retroarch and apply the following as settings for a game:

  • adjustment filter to mirror the screen, I think it's in an image adjustment folder but can't check which one at the moment
  • swap left and right in the controls (in-game remap, not the menu controls)

Mirror mode! On any game! As long as you don't care about text, it's a fun way to add replay value. Great for platformers like Donkey Kong Country 2, Mario, etc.

If you really want a mindfuck, play a top down game like Zelda Link to the Past with the above but ALSO top down inverted too. I do that with the ALTTP randomizer sometimes.

Edit: hang on, I got Yoshi's Story at launch and I 100% remember the ultimate aim of the game is to actually get all the melons. It's not an alternative mode really, it's the actual goal for 100%. At least, it's how I played it in 1998.

To your edit, OP said ONLY the melons, no other fruit.

Yes, that's exactly what I meant. Getting ONLY the green melons on each stage has always been the goal to get 100%. I remember vividly filling up the records screen and even sending a results photo in the post to N64 Magazine back in 1998.

I'll try and dig up the issue that confirms the goal is to get the green melons. It's hard mode yes, but it's not exactly a hidden goal. Yoshi's Story is very intentionally vague on providing any instructions or written goals to the player, but the instruction manual and guides do.

Edit: here we go. Instruction manual scan, page 18. Specifically tells you to collect all melons for the best score. It was always there and the game guides of the day made it very, very clear. https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_N64/Manual/formated/Yoshi-s_Story_-_1998_-_Nintendo.pdf

Edit edit: this is a sore point for me as there are a lot of traumatic memories being bought back now of getting to 29 melons then accidentally eating a banana and having to start over! Was a fucking pain in the arse and I remember spending hours and hours on it.

Yes, that's exactly what I meant. Getting ONLY the green melons on each stage has always been the goal to get 100%. I remember vividly filling up the records screen and even posting a results photo to N64 Magazine.

trying to play lefty flip on guitar hero/rock band is such a mindfuck when youve only played right hand