Fallen Aces level design
Hi all,
I just played the first level of Fallen Aces. I’m amazed how great the level design really is. Somehow it feels a bit like a Metroid game. Every part of the map is connected - at first it looks like you have to backtrack long routes but after looking around, you can find a lot of shortcuts. You can even avoid most of the enemies. Discovering the map and fooling around felt so refreshing. I even made a video with all the secrets. They lineup so perfectly it’s ingenious. By all means, I’m not speedrunner, but I felt the rush of speed running. I played the first map for 2 hours and now I can do it in 4 minutes :D The combat feels quite good as well, but I'm not really a fan of the rotating sprites (like in the original Doom).
What are your thoughts on the game?
Oh, and here is the video if you wanna see my "perfect" route: https://youtu.be/aPUyciDaJvo