Building a GUI for my Tiling Window Manager in Pure Rust with egui and eframe
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Hi friends, I develop and maintain the komorebi tiling window manager and have been posting live coding videos documenting its development for just over a year now.
I'm starting a new mini series on building a visual debugging gui tool to aid development on komorebi and especially to help with understanding some of the more esoteric edge cases and the interactions between the twm, user-defined rules and WinEvents.
I'll be building this from scratch using egui/eframe, so if you're interested in what building a non-trivial real-world immediate-mode gui and integrating with other (Rust, in this case) processes via IPC looks like, you'll probably get something out of this series.
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