The Rise and Fall of Trilobyte [developers of The 7th Guest] - by Geoff Keighley
victorianrobot.tumblr.com
cross-posted from: https://programming.dev/post/784516
This legendary article used to be on Gamespot
https://web.archive.org/web/20070106183628/http://www.gamespot.com/features/btg-tri/index.html
Finally got around to reading this today. 7th guest holds a special place in my heart as a gaming core memory. The game was very out there for me at 12 years old but the puzzles were great. I remember being at school, ignoring class, drawing chess boards and trying to fit all 8 queens on there. I had no idea about the drama that went on behind the scenes for Trilobyte. I always thought a realtime free movement version like the treatment RealMyst got, would be a lot of fun for revisiting this game but I suppose you'd lose the FMV charm in the process.
Awesome article about something I knew nothing about, thank you for sharing!
It's there a major anniversary for The 7th Guest coming up or something? Between this article resurfacing, the VR Remake, and the industrial rock cover album on vinyl I'm seeing a lot of T7G content lately. And I'm here for it!
we have a community btw (you can see this post was crossposted to other places)
!stauf_mansion@lemmy.mods4ever.com
I wonder if things like that still happen nowdays