The Rise and Fall of Trilobyte [developers of The 7th Guest] - by Geoff Keighley

Die4Ever@programming.dev to Gaming@beehaw.org – 24 points –
The Rise and Fall of Trilobyte
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Finally got around to reading this today. 7th guest holds a special place in my heart as a gaming core memory. The game was very out there for me at 12 years old but the puzzles were great. I remember being at school, ignoring class, drawing chess boards and trying to fit all 8 queens on there. I had no idea about the drama that went on behind the scenes for Trilobyte. I always thought a realtime free movement version like the treatment RealMyst got, would be a lot of fun for revisiting this game but I suppose you'd lose the FMV charm in the process.

Awesome article about something I knew nothing about, thank you for sharing!

I wonder if things like that still happen nowdays