Its such a shame they wasted that name on such a dud. An actually useful AI helper named cortana is a no-brainer for them.
Its such a shame they wasted that name on such a dud. An actually useful AI helper named cortana is a no-brainer for them.
Yes. Now that all the consoles have ssds, devs are going to design their games around them. That means asset streaming is the norm. And that means hdds will cause massive pop-in and stutters.
Blink twice if you signed the contract...
so what? We're talking about a national vote for president. Your specific voice gets heard through local elections, not the president. Every person should have an equal vote. Period.
Its not juat about looking nice. Sub-30 fps is genuinely uncomfortable to many people. You aren't sensitive to it, good for you.
Depth to movement mechanics is one of the differences between mediocre and great first person games. Look at counter strike movement over the years. Players have extracted everything from the quirks of that engine, the game is better for it, and the skill ceiling for movement alone is enormous. That skill ceiling is important. Crouch jumps in particular have been in pretty much every game i can think of since i learned halo on the og xbox. even if they aren't explicitly used by the game designers, there is often tricks you can do to exploit campaigns in fun ways, or maneuver the multiplayer with a higher level of expertise than others. Thats fun. Competitive but fun.
Compared to games where every mechanic is dead simple and everyone can do it, its more just rock paper scissors at that point. The designer gave a specific movement ability, you counter it with some other ability they designed. Its boring to me.
Chess has been played for ages with no dlc. Competition against another person is engaging on its own. And chess is a good deep game on its own.
Combine competition with a good game and you get a successful infinite live service game in theory.
Only one or the other and you get a flash in the pan.
Gsync modules have a lower sync window before LFC kicks in (usually around 30), and faster pixel response (overdrive) anywhere in the sync window. Those are benefits for both high framerate content and low framerate content.
Even today freesync usually bottoms out around 48. That constantly puts you at the LFC boundary for a lot of AAA games if youre on a popular midrange graphics card and aiming for 60fps average.
Made an account and tried to sign up for beta access, but the Submit Application button doesn't work on my phone for some reason (or its sending 100 applications as i tried a few times lol). Using a Pixel 6, firefox mobile.
The only game devs i know who hate steam are shovelware or low effort devs. Or i guess contrarians that just want attention.
I get it, steam takes a big cut. But you make more releasing on steam alone than every other site combined, by a lot. You get more audience, word of mouth, advertising, you get more api features, etc.
And i say this as a fan of GMG and GOG. I want them to be the top dogs, and i like posts that give them more attention.
But where are the actual good reasons for the hate?
"Ugh i have to use this genuinely good storefront if i want to be successful" is not a logical reason. Its not a monopoly. Consoles and mobile are still a thing afterall, even if we ignore all the pc stores and the fact that plenty of games do fine without steam, including indie.
You dont need a 3k gaming pc to get started. PC has lots of options, thats part of the appeal.
Steam alone has as many monthly active users as the switch has lifetime sales. Its not a tiny niche market.
Its also not unpleasable. There are certain technical standards, sure. But that is true for all consoles as well.
Modders have never let these types of things limit them before. Look at mods for games that dont even support modding to begin with. I expect there will wind up being mods on nexus or something for the complicated stuff that consoles don't support.
They almost certainly would make less than 2M without steam though
Another +1 to Nova from me on my Pixel 6.
It has enough features to solve whatever problems you have with default. Its easy to setup and customize. Its responsive and never had any issues with it. Easy to recommend.
Art style, fidelity, and realism are all somewhat separate. Yeah a good art style can make a game timeless. There are countless examples of that. But it doesnt mean that realistic looking games cant have a great art style. I think cohesion is a huge part of what people mean by "art style". Realistic looking games that focus on having a cohesive look can also be fairly timeless. They may not compete with today's fidelity (resolution, technology, etc), but Assassin's Creed, various Battlefield games, Crysis 1, and plenty more all look great if you look at them today.
Theres also the concept of somwthing not realistic, but high fidelity. Minecraft RTX is simply amazing. Taking that already timeless art style and increasing the fidelity doesn't suddenly remove the timeless factor, and i love that. I want more of that. Even if it means i need a fairly beefy gpu for such simple graphics otherwise.
Nobody wants exclusion of any technology, thats the entire point. Especially when its been shown repeatedly that once you implement one of the 3 (fsr, dlss, xess) techs, the other 2 take almost no effort to add in as well. So little effort that modders have managed to shove them in to games that exclude them for whatever reason, sometimes achieving it in a matter of hours.
All that said... Dlss is definitely better quality than fsr. "Some people might tell" is an understatement.
Your 3080 cant run frame generation because it wouldn't improve your framerate with that gpu architecture. Just like software dlss wont improve framerate on a 1080.
Nvidia isnt some boogeyman holding back these techs because they just want to force people to buy new cards. They are definitely making tech that only works on the newest cards to try and get more sales, dont get me wrong, but its not arbitrary.
Is wooosh a thing on lemmy yet?
What liability?
What you describe as the word's flaws make it perfect though. The word itself is an icon for the actions it describes
Ray tracing is not a fad though, and reducing it to just reflections is ignorant. Reflections, shadows, bounce lighting/global illumination, etc. all get noticeable bumps in quality. They are definitely more subtle than previous bumps from new techniques because those old techniques have gotten so damn good. But at the same time, those previous techniques have reached their limits and have unfixable problems. Whether that is occlusion artifacts in reflections, light leaking from global illumination, non-interactive baked lighting, shadows with uncanny resolution and no penumbra, hacky ambient occlusion, etc. etc... the problems are all minor, sure, but they are there, noticable, and devs want to keep pushing.
And this is ignoring the benefits on the dev side as well. No more annoying rasterized light placement. And pulling your hair out trying to hack the engine to get the look youre after. "It just works" is an unfortunate comment but holds a lot of truth. Even non realistic looking games will use more and more ray tracing as time goes on because of that. And eventually every device and card will have performance for a full suite of effects. Its an inevitability, not a fad.
Sounds pretty good. Personally i have no interest in Marvel stuff so its not up my alley, but i always like it when a fanbase gets something they enjoy. Have fun!
Those would only be preinstalled if your motherboard has the requisite hardware and you download the drivers and the utilities it wants you to download. They arent preinstalled in any windows ive used, pc or even laptops. Theres a lot of shitty bloatware out there, but intel is hardly worth mentioning in that arena. And theres such better things to make fun of them for too, lol.
The entire galaxy hinges on them because its a space fantasy with superheros and supervillains... If just anyone could change the fate of the galaxy then it wouldnt be the same star wars. Its fun to be involved in those main events, even by proxy. Just existing in the universe can be fun too, i admit, but its a different fun.
Doesnt help that the combat is unresponsive and janky as fuck anyway, so playing without cheese is an excercise of frustration.
It shouldn't be ignored full stop. It depends entirely on the game. A purely arcade shooter should probably ignore it and most do (halo, overwatch), but a sim certainly shouldn't (tarkov, arma). And a mixed game can decide for themselves (battlefield, cod).
Are you actually crying about someone having a cool image on their debit card for something they are a fan of?
The low income housing issue you have isnt a bug. You probably put the low income housing in a spot with too high land value or you have too many low income residents and not enough buildings for them. Either of which drives up the rent.
Yeah no. Look at what those numbers would actually be. Median is 70-80 depending on country and sex. I dont want a 95 year old president when they enter office... And 55 as a minimum is far beyond "life under their belt"
There are pedestrian roads so you can still do a walkable/bikable city. When the dlc comes out im sure itll be simple to just add bike lanes where you want on existing infrastructure.
Maybe im wrong and they need support. Maybe im not. I certainly am in no position to say one way or another with authority. But i'd rather be wrong about keeping them shamed than be wrong about letting them feel positive about their issue.
Either way, i respectfully am done discussing the topic for now. I will give your opinions some thought though.
Assuming the total remains similar, its good to move the burden away from people who are struggling.
Double checked that i had more than 200, that doesn't seem to fix it. I'll probably try doing it on my PC later
You must not notice aliasing and shimmering then? Most find it very distracting to see everything flickering and shimmering and stair step with the slightest motion.
And ray tracing really depends on the game, implementation, and hardware. Ray traced global illumination alone fixes the classic video game look that stems from rasterized lighting errors (light leaking, default ambient light, etc). It is the future for high quality games even not photo-realistic ones. Its expense is offset by both reconstruction and improved hardware. You wont be able to avoid it forever even if you want to.
Do you consider your online data to be worthless? Because google doesn't. You pay the moment you click on a video, and even more by making an account and generating watch history.
Why does that data collection not go away if i decide to pay with cash?
Why did they remove the cheaper ad-free only subscription tier?
Why do they still serve various ads when you are a premium subscriber?
The answer to all of this is that they are a greedy corporation, they must do those things. You may call it soothsaying or whatever to those of us wondering "what comes next" after this battle. But it is shown many times by all large corporations that they will keep fighting to make line go up for eternity. Regardless of if that is in your best interest. It is silly to see users defend them despite that.
Free mods arent gonna disappear no matter what bethesda does on their end. Just ignore the paid shit just like we always have
Doesn't mean we call them heros and erect monuments to them. if anything we place these objects in a museum dedicated to the group. We acknowledge their troubled past, difficult decisions, horrible actions, good actions, and learn from all of it. A sense of shame and humility doesnt make current Ukrainians bad in any way.
Frame generation isnt going to help 30 fps console games though. AMD recommends a base of 60 fps, nvidia recommends 45 iirc. Those numbers will improve over time, but likely not fast enough for the ps5/pro gen to use it at 30.
This should include a user count in each so we can see just how many pedos and nazis are being punted to their own little disgusting bubbles