I think the implication is that no competent legal council would sign off on the messages sent by Reddit admin, therefore Reddit's legal department must have been sacked. As for the rest of it, I can't say.
There was one particular paper I read about a decade ago, where researchers surveyed a bunch of collage students to find demographic trends based on their preferred operating system. From what I recall, the demographics of Windows users were not too far off from those of the university as whole, and Mac users were similar, aside from women being significantly over-represented. Linux users on the other hand, were almost all men, and nearly every mental health issue imaginable was over-represented by a huge margin.
I think the implication is that no competent legal council would sign off on the messages sent by Reddit admin, therefore Reddit's legal department must have been sacked. As for the rest of it, I can't say.
I'm surprised that Gran Turismo was number one is 2005. I remember Star Wars Battlefront II being the hot new game everyone was playing at the time, and Star Wars being huge in general due to Episode III releasing that year. Just the fact that a PS2 exclusive driving sim, beat out a multi-platform Star Wars game that was one of the most hyped releases at the time is insane to me.
I've found that Reddit's search generally works when searching within a specific subreddit, but otherwise it's mostly useless.
I'm the exact opposite. I love metroidvainas, and will usually tear through them in a few sittings.
A well designed metroidvaina world acts like a single interconnected puzzle box, and unrevealing them is majorly addicting. I go out of my way to backtrack through previous areas whenever I can in order to get every item and find every secret. I very rarely get lost in these games and when I do, figuring out where to go next is usually a simple process of elimination. The real challenge / frustration tends to be figuring out where the last few secrets are hidden after already exploring the whole map map multiple times over.
I absolutely hated Metriod Dread for how linear and hand-holdy is was, and was shocked to find that people actually enjoyed it. Outside of the combat, I had a terrible time with that game. I felt like I was fighting against the level design up until the last 15% or so when it finally opens up and becomes an actual Metroidvaina, albeit not a very good one due to the aggressively linear map structure. Personally, I want to see more games like Dark Souls and Hollow Knight, who's worlds are so massive and convoluted that I can't easily intuit exactly where to go and have huge areas that I managed to completely miss on my first play-through.
The version I've always heard isn't that the expansion pack "randomly fixed it", but rather that the issue was a memory leak that would cause the game to run out of RAM and crash after a couple hours. The extra memory of the expansion pack would just delay the crash for an additional 6-7 hours. I'm curious how true this is actually is now, as it seems like it would be easy enough to test.
Either server logs, or the hackers sending them part of the data they have to prove they're ligit. I assume the latter would have happened if Reddit had shown any interest in negotiating.
Do they even need to replace him though? There's a 25-year back catalog of recorded voice lines to recycle, and most of those consist of "Let's-a-go" and "Yahoooo!" I think the most complex sentace I've ever heard Mario speak in game is "Thank-a-you so much for playing my game". Combine that with AI voice recreation, and there's literally no reason to ever hire a replacement. Just cut Martinet a big-ass check for perpetual use of his voice, and they're golden.
Which sucks, because Arkane was one of my favorite developers before the quality of their output fell off over the past five years. I loved the Dishonored games, and Prey is the single best immersive sim ever made. I was looking forward to DeathLoop, but it ended up being kinda meh, and Redfall has been so universally panned that I haven't even bothered to try it.
Because you're my 5 year old god daughter who always wants to play as "Uwiigi".
This shouldn't be an issue. Nintendo has allowed for carts containing multiple titles for years now. Inserting the cartridge causes all the games on it to appear on the home screen.
The Switch is massively popular. Assuming the cartridge works and sells even somewhat well, we will 100% see games being shared in whatever format it uses. It might take awhile for the Switch's full back-catalog to be dumped and uploaded in the new format, but popular / recent titles will be circulated within a matter of days. If there's a way to convert existing XCI / NSP rips to the new format, there are plenty of individuals / groups who will race to get everything converted as quickly as possible.
Assuming the cart is completely transparent to the Switch, which is likely to be the case, then I see no reason why updates wouldn't download as normal. If Nintendo is able to detect the carts and ban Switches that use them, it may still be possible to access updates by rolling them into the same file as the base game and loading them from the cartridge. Personally, I think the second option is fairly likely, as it's already possible to do this with NSP rips, and it's the method that offers the most resistance to whatever countermeasures Nintendo may deploy.
You've got the word 'initially' twice in this sentence.
newcomers initially found the experience somewhat initially confusing,
If you have an LG smart TV running WebOS, there's an exploit in the web browser you can use to gain root access and install the homebrew channel. It's literally just going to a website and clicking a couple buttons. From there, you can install a number of different homebrew apps including the aforementioned Jellyfin, as well as ad-free YouTube, RetroArch and of course Doom.
The homebrew channel also lets you run an ssh/telnet server that gives you remote access to the TV's back-end command line and filesystem. I found this functionally extremely useful for allowing the TV to still get online while having it behind a DNS server that blocks access to all of LG's telemetry domains.
I see several people have already mentioned Soulseek, the one other place I'd recommend is rutracker. You have to sign up, and it's in Russian, but it's probably the easiest place to grab entire discographies, and you can occasionally find things there that aren't on Soulseek.
Of course if you're really serious about music piracy, getting into the private tracker scene is the only way to go. redacted.ch specifically, is probably the most comprehensive music archive on the Internet right now.
Edit: I just realized no one has mentioned stream rippers yet. If what you want is on a steaming service like Deezer or Qobuz, and hasn't been shared elsewhere, there are tools to download it directly from the streaming service in full quality. Getting these set up can get a bit technical, and they often require a premium account, but there are Discord and Telegram bots that act as a fronted for these tools running on a server somewhere, which is the easiest way to use them.
I'm curious how these numbers compare to kbin.social.
Edit: I'm stupid, all the numbers are in the link at the bottom of the OP.
This so fucking dumb, I don't know why it made me laugh so hard.
Xenoblade Chronicles took years to come to North America. I remember seeing multiple petitions trying to get it released over here.
No, it was inaccurate, even at the time. The Famicom was built to cost and and mainly used cheap off-the-shelf components that were already obsolete when the system first released in 1983. The NES released in North America the same year as the Commodore Amiga, a system that actually was cutting edge, and represented a big leap forward in what home computers could do graphically. By the time Mega Man released, the Amiga was on it's second revision and other home computers were rapidly catching up to it's capabilities.
While Mega Man was one of the best games on the NES, it ran at the same resolution as every other game on the system, and was stuck working within the same limited color palette and low sprite limit that were more than five years behind the curve when it released.
The only torrent I ever removed my seed cap for was a set of DVD-audio ISOs. I had it downloading for months, but it never got above 5%. Eventually I found the same disc images on another site, so I dropped them in the download folder and rechecked the torrent, which came back 97% complete. The only files missing were box art scans and NFOs. I let that thing seed for about five months.
I'm on Kbin. That was the case a few days ago when I joined, but they've since rolled it back and most of the content I'm seeing here is from Lemmy.
I'm actually against the idea of a reboot / remake for most of the games listed here. They're already good games, a modern update would only serve to render them obsolete in the minds of many and reduce the lasting cultural impact of the original titles. Re releases of the original versions, sure, but full on reboots / remakes, absolutely not.
I believe that, like film, game remakes should be reserved for titles that had potential they never lived up to, or where a developer has a fresh interpretation of a title that doesn't supplant the original, such as the case with Final Fantasy VII.
To that end, some games I personally would like to see remade or rebooted are Whiplash, Jurassic Park Trespasser, Sonic 06, Enter The Matrix, and Nightmare Creatures.
I haven't bothered with any sort of NUS downloader in years because converting the content has always been a pain in the ass. In the past couple years there's been multiple WiiU rom collections uploaded to archive.org . Just recently, I set up my WiiU with a 4TB hard drive and used JDownloader to pull the entire North American WiiU library in USB installer format over the course of a couple days. Installing everything was a bit of a chore, but at least I didn't need to deal with any conversion on the PC side.
or know the screwdriver twist technique.
Not that Picross isn't a game, but there are speedruns of Microsoft Excel. I'm not convinced something having a speedrun proves it's status as a game.
It's been alive and well for quite some time now. I've been using it since 2018.
There's gamecopyworld for game cracks, I'm not sure about general software though.
I like it, but it's not as good as the original Soul Reaver or Defiance.
The biggest issue this game has is the save system. In the first game where you could save pretty much anywhere and just had to navigate back to the last area you were in after loading. In Soul Reaver 2 you can only save at preset points which can be few and far between. There are sections of the game that take multiple hours to complete on a first playthrough, where you don't have access to a save point and quitting means losing your progress.
The world design has also been downgraded somewhat IMO. The environments look much nicer and there's a wider variety of them, but the world as a whole is much less interconnected. The first game was a pseudo metroidvania, where completing an area would unlock shortcuts and everything linked back to a central hub. Soul Reaver 2 is much more linear, and the parts where you do have to backtrack are more tedious as a result.
Yup.
I was vaguely interested in Dark Souls for years, but every time I tried, I bounced right off it. I went through a cycle where every year or two, I would pirate one of the souls games, try it out, give up on it after an hour or so, and do it all over again the next time I was sufficiently compelled to give the series another shot. This happened until several years ago when I tried Dark Souls II, and for some reason it finally clicked. I played my pirated copy of Dark Souls II for about 10 hours, before a random crash corrupted my save file.
After that happened, I immediately bought the game on Steam and proceeded to play it for the next month and a half, until I eventually beat it. I've since purchased every souls game plus Elden Ring on Steam, and recently imported a copy of Bloodborne GOTY edition after spending $700 on an exploitable PS5, just so I could play it at 60FPS. None of these legitimate purchases would have ever happened if I hadn't been able to repeatedly pirate Dark Souls for about five years.
That would have been the original Soul Reaver. Soul Reaver 2 was a PS2 exclusive
I think people pay for streaming services, which is what I assumed was meant by the original post.
Came here to post this, but you beat me to it. Jdownloader is incredible and also works wonders for downloading massive collections from archive.org
Jellyfin running on my jailbroken smart TV.
I think pretentious may be an understatement for this guy
allow outside investors to become mods on any subreddit they choose.
I see this going very badly almost as soon as it's implemented.
No idea, it's random every time.
This is the solution Usenet uses. I'd expect it to make it's way to the fediverse if it gets big enough.
Dry vaporizing takes time to hit you (5-10 minutes)
I primarily use a vaporizer, and this isn't really true in my experience. Usually, I start feeling it within 5-20 seconds of taking the first hit, and it ramps up in intensity over the next 20 seconds to a minute. If I didn't feel anything for 5-10 minutes, I'd be concerned.
I have a somewhat large share on Soulseek. It's fun to occasionally go through the chat rooms and ban all the blatant racists and homophobes.
I'm using a 12 year old Xeon based Dell workstation as a file server and PiHole. It's quiet, reliable, and has a RAID controller built into the motherboard. Before I got my current server I was using a couple Raspberry Pis, which was more work to maintain and less reliable.
The only reason I'm using this machine at all though is because I got it for free. I definitely recommend taking the path of least resistance in terms of cost and availability if you're not going to be putting super heavy loads on your server.