Catastrophic235

@Catastrophic235@midwest.social
9 Post – 52 Comments
Joined 12 months ago

I gave into peer pressure earlier this year and tried League.

God that shit was boring.

Lmao, there is something deeply entertaining about Fortnite being used as a platform for corporate psyops.

Satisfactory.

Totally my fault, it's not a bad game it just wasn't remotely what I was looking for when I bought it.

I got it expecting "factorio in 3d", however in reality it was more like Subnautica or Fallout 4 if the base building in those games was the main part of the game.

By the time I had finished loading the first phase of the space elevator I had came to terms with this.

As it turns out, the game that scratched that itch was heavily modded Space Engineers.

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Closest I've ever gotten to the Jones one was playing Xenonauts 2.

On the Geoscape stoned late at night and the alien activity updated right when the music hit, Terry Davis manifested in my 8th cranial nerve and told me to "run them over".

What role do you think the Steam workshop plays in this?

Obviously the people playing the AAA franchises don't care, but when you see the sheer quantity of workshop content for some games (Cities:Skylines and Space Engineers come to mind for me, no doubt there's other examples in genres I'm less familiar with), you see how much the modding community has contributed to the commercial success of these games. I'm wondering how this factors in to steam as a whole.

Nah just gamer president clips to play over discord with my buddies, likely won't even post them anywhere.

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I have a theory that freaky cartoon porn on the internet is going to spawn a "market" for entertainers somehow.

It's like... the 'weird factor' of it is such that you could probably capture a large audience by trying to explain or understand it in a neutral, non-judgmental way. Study the way a person ends up being 'into it' in the same way people study the life cycle of a marine mammal or something.

I'm probably not saying this right.

One of my favorite improvements is that industries now work like they do in ANNO 1800.

I find myself accidentally pressing ctrl+q a lot.

The company suffering because they betrayed the trust of their customers actually is capitalism working as intended lol, all we're missing is someone who actually holds the line Unity sold themselves as holding but failed to do.

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TFW a product marketed towards adults who watch a show designed to appeal to little children failed to find a large enough market.

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I wonder what they did with Biters on this world?

I expect we'll get a post about it eventually, probably closer to release.

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IIRC devs claimed the amount of content would be on par with the base game around the time they first announced it.

Very hype.

I tried a rogue that I built into heavy crossbows and line-holding while also having Ass Orion, there are definitely times I feel that it was redundant/wasteful (such as skill checks) but it pays off during stealth fights.

Having 2 characters that can move, enter stealth, and sneak attack in the same turn is extremely powerful.

[SPOILERS BELOW] Beat the cenobite doctor and the toll house lady back to back using this at lvl6, neither bosses got any attacks off on my guys. Idk if this is supposed to be impressive or anything, but In both cases I used both rouges to exploit the bosses AI, although admittedly the toll house fight was clearly designed for stealth.

weakest male in Brazil

RUINER: Isometric twin-stick shooter with a 10/10 soundtrack. Basically zero advertisement, i only ever found out about it because I listen to similar music and got the soundtrack reccomended to me by the YT algorithm.

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Unless there's some kind of permanent DLC pass bundle available at launch, I'll try* to wait for it to go on sale for ~$40 before buying the base game. Do Paradox games ever even offer these kinds of options? I know they offer bundles like this for older games, but what about new ones?

*the amount of playtime I've gotten out of the original, even before DLC was available, means there is a very good chance I'll crack.

14 GENERATIONS OF RETARD STRENGTH!

I remember playing the one based on the first Michael Bay film when I was really little, I remember the vibe being almost like a Just Cause game in how it was the best destruction sandbox I'd ever played (at that point in time).

I still remember those exploding white 'power cells' (?) From the power plant area of the first map.

How is Linux game compatibility doing in current year?

How about user experience? Should one still expect to have to troubleshoot things on a consistent basis?

Considering doing a rebuild of my win 10 system in the near future and am getting tired of all these obnoxious pop-ups that I can't disable asking me to "finish setting up my PC" by connecting to /signing up for various services.

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Voiced by Eric Andre

That, or really anything that you were exposed to at an early enough age to influence your tastes or how you contextualized the themes it explored later in your life.

I've actually played that one a lot lol, I've played the original flash and there's a newer version on Steam.

Someone spoiled the Dead Space remake ending for me a week before it even came out.

Yeah the gameplay loop in that game is definitely an issue, IMO what they need is a 'optional' victory condition like in Anno 1800 or Factorio where you have the option to keep playing after winning.

That really doesn't do anything at all to explain why one of the devs would get arrested for brandishing(?) A handgun. Literally conveys no other information other than "Roblox devs bad", same thing is true of the rest of this thread now that I think of it.

Like just going off the title, that could be describing a would-be mass murderer who got foiled as easily as it could be describing some guy who just forgot to take off his conceal carry and the wrong person realized before he did.

They need to reboot the Supreme Commander games.

It was pretty good when I did a run last winter/early spring. No longer my benchmark for games that run poorly on my system.

Obviously not perfect but nothing like the shitshow it was at launch.

I will say it hits Different if you're actually playing the game, but the Zamilska ones stand out.

Tried both of these, while fun they aren't quite what I'm looking for. Riftbreaker is definitely on a higher level then DINAO.

I would say go for it, AFAIK the game is mostly complete (IIRC only big things left are the last 3rd of the campaign and faction-specific models for buildings, possibly multiplayer) and while the bugs can be pretty bad they aren't very common, usually get fixed quickly, and tend to only occur after major updates. Nothing I would consider inappropriate for an EA game at it's stage in development.

That game was probable the first proper RTS I ever played, or is at least the 1st I remember.

I was probably 10 y/o old or younger when I played the OG flash game.

Never played CW3 but I have played CW4 and it definitely scratched the same itch as the OG, what about 3 makes it the best?

space engineer

While that game is absolutely capable of being like this, it's also capable of being more like a cutscene from a Bungie Halo game

Quick sanity check to make sure I'm not the only one who sees that this was cross-posted from a furry porn forum. 🧐😨🤢🤮💀

I'm not the only one, right?

You should go to Poland and do some Johnny Silverhand type shit.

Yeah, I think a big part of that is that people see this idea of digital permanence you're describing, and it gets misrepresented to shit.

That game had no right to beat DSR for sound design.

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It allows trains to be used like trucks from Captain of Industry.

Ngl I creamed a lil when I understood.

Dead space 2, start him out on the school level for the optimal results.

Yeah, did a couple years back. Had to re-buy it because I was like 11 or something when minecraft blew up and i initially got it and had no chance of recovering all the info I needed.

In the same Boat, Crystalien Conflict was probably one of the first RTS games I ever played - it was either that or the OG Creeper World.

It was a gimmick. Execeptionally Well executed gimmick? Yes. It took creative vision and the commitment to see it through and that is important, But DSR is just on another level. It's like Ozymandius VS Dr Manhattan.