Using a few QOL mods, I've given Subnautica 500+ hours of my life. It's an excellent indie title that more game developers need to look at as an example of what they should be chasing.
Using a few QOL mods, I've given Subnautica 500+ hours of my life. It's an excellent indie title that more game developers need to look at as an example of what they should be chasing.
And a ty to you!
Ty my dude!
Where's the fucking porn?