FVS

@FVS@kbin.social
13 Post – 25 Comments
Joined 1 years ago

I'm working on a roguelike tower defense: https://minifun.games/td?utm\_source=kbinprofile

Yes, with native Linux build and full controller support, it will run great on the SD.

Hi, thanks for trying out the game and giving feedback.

  1. What platform were you playing (Linux, Mac, PC)? Did you have any device live controller, digital pen,...plugged in at the time?
  2. Let's see if I can improve that one.
  3. It's my bad that you felt confused. But to make it more clear, may I ask: did you get that scrolling wheel is to change which skill you can use any where just by clicking on the screen? Did you know that you can also use skills by pressing QWER/ASDF/ZXCV on your keyboard?
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Xbox, the layout just works (and works well)

Unlike demo, you get to keep the prologue forever (since it technically is a complete product). While dev can disable the demo so you won't have access anymore, even if the dev disable the prologue from sale, players who acquired it will still can play, and download it whenever they want. Steam treats all purchases, free or not, with the same level of seriousness. Fun fact: I had to rewrite the description for the prologue because Steam wanted to make sure "players know what they'll get with their purchase".

OK, so suspect the Razer may have caused the issue with UI. Can you help me confirm by taking it out for a while?

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Thank you!

Thank you, I was just trying to make it look funny somehow, but sure, if it messes with the algo so I'll best change it back to normal.

Hello, honestly you're the first one to tell me that, thank you! I commissioned that capsule art, I'll contact the artist to discuss this matter.

Oh, sorry for somehow I only see your comment by now. You'll have "passive skills", too. They are called, in the game, Support units. And artifacts to modify the gameplay as you progress through the run. But your skills (you can equip up to 4 simultaneously) are (in most builds) the main damage engine, the main source to trigger cool synergies.

minimalistic art, characters are all simple shapes, you shoot bullets 😆

I get that a lot :D

Hey, thank you for adding it to your wishlist. I created a separate app to help promote the main game, it's quite a common practice in indie's marketing on Steam. Even Valve, not officially, but does recognize it while we communicate with their reviewers.

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Just heard about it from someone too, they said mine is Taur but roguelike, I never played that game but by looking I guess it's kind of true.

Thank you, I'll work on it.

Thank you! I've been working on it for a year now.

Thank you! It does, native Linux build and full Xboxb controller support, many players have tested on their SDs.

no, it's only single player

Thank you!

Thank you! That means a lot to me :)

As a roguelike, I aim for complexity, so yeah, it's just a teaser, the game's still in very early development. I'll update a new trailer when more things are added. Wishlist and follow so you won't miss.

Thank you!

Thank you, I'll try to improve!

Thank you! I overestimated the popularity of the term "prologue".

Thank you. Yes, you're right about the screenshot. The mobile version has a virtual stick to help you use skills.

Thank you! The "single-tower" style certainly helps with that :D.