Head First Design Patterns really helped me untangle the spaget
Head First Design Patterns really helped me untangle the spaget
I think it might solve the problem that people often don't remember if they created their account using SSO or with an email/password combo. So the site looks up your email to see what login method you use in order to redirect you to the proper prompt.
Yeah casual guilds don't really have those issues because the requirements for skill at low raid tiers are so lax. Honestly the game kinda lends itself to toxicity when you play in 25-man groups, and it only takes a single person messing up in a mythic raid to ruin the pull for everyone. When it's like that, isolating the "problem" player is going to be pretty common, and people tend to be more elitist and toxic in general when they are hiding behind a computer screen.
That's not to say a high level guild can't be positive and supportive, though. One of the things I like about watching RWF is that most of the high level guilds seem to have such a tight bond, and they never point fingers over a single raid wipe. They're all in it together and come up with ways to compensate for each other's weaknesses. But it probably helps that every player is highly invested in playing absolutely perfectly, and I'm sure getting a guild to that point requires aggressively cutting out a lot of weak links along the way π
I got a little weird about House once the main cast got half swapped out, but by the end I came to terms with it and I think the show actually ended pretty solid
This was my first thought on reading the thread π I'm so glad I knocked that out when I was like 11, no way my mid-30s ass is staying focused enough for a challenge like that now.
I've had this in Japan, not sushi but at yakitori. Ended up in the hospital but it was fun to say I tried π and surprisingly tasty too. Yakitori is my fave Japanese cuisine, I only eat the cooked stuff now though πΆββοΈ
Other commenters hit on the reasoning, just adding that they're called highly composite numbers. My favorite!
Just curious, how does being in a Slack channel feel more like being controlled than being in an office?
imagine if any tech company sold a service at a price that's at least the cost to provide it, that would be outrageous
I've always thought the same thing. I grew up playing a few sports and there was never room for toxicity, even the one or two times I played in a somewhat competitive league. Now I'm playing casual esports and I gg after every match, win or lose. I don't really get why that's hard for some people, and they have trouble focusing on the win condition.
It's especially frustrating to see people give up in a 4v5 or something like that too. Like yeah it's not going to be easy, but it's not impossible. And when you end up coming out on top against the odds, you feel like a god, and you remember that match forever. I think people just want the high from winning without actually needing to try. It explains why there's so many people who make smurf accounts too π
I used to have Paramount Plus for Big Brother before I got tired of it, it's good for that "reality" genre. Also nice to have a news channel which is not an offering on the larger streaming networks.
I donated ~9 times in college, til the one time I had a bad technician person and ended up with a significant subdermal hematoma in my arm. It was painless and resolved itself but freaked me out enough I didn't want to do it anymore.
Part of the problem is that UA is such a massive airline, odds are any alternatives would involve quite a bit of sacrifice. Not many people would be willing or can afford to take an extra 2 layovers or 50%+ extra travel time or cost in order to get to where they want to go π«€ That's not to say I won't try my best to avoid UA though, I was already sick of them after my last trip and now I find this news.
This was an interesting read for me the other day, pretty much exactly what you're describing: https://www.wired.com/story/i-went-undercover-secret-onlyfans-chatter-wasnt-pretty/