Gert

@Gert@beehaw.org
0 Post – 30 Comments
Joined 1 years ago

Didn't see anyone else mention it, so I'll say MMOs. Pretty much all of them. WoW, FFXIV, Guild Wars 2, Star Wars one (can't remember the name). I really like the idea of MMOs, having a huge shared world that feels alive, tons of lore, epic quests, but I just find the gameplay loop so boring. They just feel like endless busywork to me.

I think people kind of just like laughing at how ridiculous Star Citizen is, and kind of rightly so. Over half a billion dollars and a decade in development just for what they've got is pretty wild.

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I'm assuming they're going to learn a lot from Starfield and that ES6 will be pretty different from Skyrim. Going back and playing Skyrim now, it already feels like it's dated, so they've got to change some stuff.

Thanks for posting the review thread! I always enjoy the discussion that goes with them. Mandalore on YouTube also has a good review of this.

I'll admit I'm haven't really been into much of the Aliens universe, so just on gameplay alone it looks like it could be an ok game on sale.

Pretty sure they are thinking of Starfield.

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xDefiant is an upcoming one that might scratch that itch.

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Loop Hero might be one to check out. The game has an auto-battle mechanic, and you basically just manage the map and the base.

I'm excited because of Starfield. It was still an enjoyable game to me.

If they can keep the combat and stories, but condense the world and add that sense of exploration from their older games, I would be happy.

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Ya, I agree that what they have is promising. I really do hope they can finish the game as I'm really excited by the ideas they have.

People like to call the game a scam, but they've actually delivered something tangible. I personally don't think I'd enjoy the game in it's current state (and it kind of shocks me the amount of money people have put into Star Citizen), but the fundamentals seem to be there for a real game. They just have to "finish the owl," so to speak.

Kind of the same for me. I really liked the prologue and the combat felt good, but I just felt bored by the world and characters. It felt like a bland open world game with the points of interest and collectables. And on top of that, the choice system didn't resonate with me.

Thanks for doing this! Participation is so important right now as Lemmy gets started.

I want to give a shout-out to https://lemmy.ml/c/xbox. Always need more people to talk Xbox!

Thanks for posting. Ben Felix is great.

Scariest game I've ever played.

These were my thoughts as well. Ever since I've had a good internet connection, online only games haven't really bothered me, but that's a privilege many don't have.

When I had crap internet it, I'd have to download a patch overnight and it was awful getting a surprise patch, meaning I couldn't play til the next day.

I don't see any reason for single player games not to have an offline mode. Especially for people who don't have good access to internet.

Any recommendations? With how big mobile gaming is, there should be an abundance of good games, but every just feels like the same monetization formula with different skins.

Mobile gaming is such a disappointment to me. There's so much untapped potential with touch screens and gaming. Everything just turned into these formulaic, grind-based games.

Ya, I'd also like to see a 40fps mode. Really adds to the smoothness. Todd Howard suggested that they still had a decent amount of overhead, just not enough to hit 60 consistently. Would be nice if 40 became a new standard option, at least.

Maybe I misunderstood your point, but I think the original comment was saying they like buying physical, transferable copies of games (ie. disks) because of the points they mentioned. The Starfield physical copy is pointless because you're not getting a transferable copy, you'll just get a single use code (which is the same as buying digital). The only reason people would want the Starfield physical copy is to have an item on their shelf.

Ya, when switching between the modes, you can really feel the difference. Funnily enough, Jedi Survivor was one of the few games I actually preferred the 30fps mode. Even with VRR, the performance mode was just too inconsistent for me.

I would really like to see a balanced, 40fps mode on Starfield. If they can't consistently maintain the 60fps mode, at least offer some choice for people who want a higher framerate, even if there are other concessions (ie. inconsistent performance).

I have liked a lot of indies lately as well, but the have been a ton of good AAA games recently, for me at least. Elden Ring, TotK, Star Wars Jedi Survivor, Hogwarts Legacy, God of War Ragnarok, to name a few.

Ya, meant lemmy.ml.

Is this really a thing lately? Maybe on some Switch games, but I think most modern games can have a dynamic framerate.

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PlayStation Square would be Xbox's X, no? Could be that. Or it's the only common button between all consoles.

Yup, they were specifically referring to the PC edition, which makes a lot more sense.

I really tried to like Ni No Kuni, especially because of the Ghibli artwork, but I just bounced off it.

Elden Ring was my first SoulsBorne. Then I did the Dark Souls trilogy, Sekiro, and now I'm trying Bloodborne. I'm liking it so far, but the framerate is making it hard to continue.

When I go to the lemmy.cl version there are comments I don't see on the Beehaw version. And I can't see my comments on the lemmy.cl version.

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To me Infinite isn't the worst in the series. I preferred the campaign to Halo 4 and 5 and the multiplayer was good, just not enough content to sustain it.

How's Gunfire? That game seems like it would be nauseating in VR because of the fast pace and amount of effects.