LordXenu

@LordXenu@artemis.camp
2 Post – 17 Comments
Joined 11 months ago

The channel was much better when they were in the house and the backups were stored on a toilet.

Pushing traffic to https isn’t the worst thing. My ask would be to have a toggle to disable due to local development or server deployments where http/port 80 is the only choice.

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Took a few steps to get there. First prompt was just to create some data.

Perfect! Please generate 10 users to be used for seed data. I would like the users to be based on Dragonball Z characters

Followed with:

Okay, that is pretty cool. Lets reference something I am more passionate about. Can you generate the data again, but this time use Neon Genesis Evangelion as a reference for the data. Also please include an 11th entry at the very beginning that contains all fields as 'test' and is_admin = true

And finally:

hahaha I love that. Just for shits and gigs can you redo that but use washed up 80s rockstars as a reference?

I figured I could use data my boss could relate to.

Come on man, people don’t treat dogs this cruel. It’s just water. Fucking water.

Because that one GitHub project that solves your needs but has sparse documentation and only works if it’s as close to what I assumed it was created on.

Scuba certified activists. Sabotage the hull or fuck up the prop.

So burn that one too.

That line got me. Holy shit.

I don’t get kids these days, but I’d use a dummy thicc API to annoy the fuck out of my boss. Just to see the eye roll.

What I am excited about is by easing scheduling scientific research could be done at a much faster rate. Having actual data and research would help guide the legal transition. Laws and social expectations will have to be worked out once it’s readily available.

I don’t really care much about FPS on the Deck. It is what it is and I’m cool with that. The only negative I have is the textures are ass.

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I’ll echo that I also greatly appreciate this breakdown and the time you put into it.

Sure enough I can surprisingly get a good number of settings up to medium and got textures back without impacting my experience.

It’s just give or take with performance. I’m sacrificing getting low frame rates in city’s to get way better textures when going though bases. So on the deck I’m exploring the areas it performs well at and I’ll do all the city quests on my PC after a GPU upgrade.

Currently using a Hakko 936 at work. Thing is a workhorse but shows its age nowadays when it comes to digital controls.

I’m really excited to see more people getting to the “find out” stage.

While I think the concept of BitTorrent to handle distributed storage is a good line of thinking, I have a feeling keeping seeders alive.

I kind of wish for Pied Piper from Silicon Valley. Distributed sharding with p2p distribution. I can only speak for myself, but my phone has more storage than I would ever need, and T-Mobile 5G is unlimited, just cache the video content as and my phone can serve chunks as a temp seeder until I need that space for new content. With enough people contributing the space needed per person could be negligible. Extending to a federated backend protocol, selfhosters to large organization could contribute block storage as things scale. BBC just started exploring Mastodon. If there was a viable video platform for BBC, their resources would help establish large collective pools of data.

Just keep it a completely open source standard, very strong encryption/compression and wide duplicated sharding across devices. I absolutely hate blockchain hype, but an actual use case would be a blockchain index of where each chunk of information resides.

All of that totally hypothetical, that’s just my “throw shit at the wall” idea for a federated solution. Initial adoption would probably never succeed. Just like in the show, things are getting to incredibly complex solutions once federated networks come into play, explaining it to not computer oriented people would be neigh impossible.

Tried both. Configuring in-game, the game had zero clue the buttons seemed to exist. Which makes since it’s an emulated gamepad.

I did try assigning via the controller settings key inputs I could then bind but using any non controller type input would flip the game into thinking it was mouse + keyboard. I’ve ran into this behavior a few times on the deck when adjusting the volume so this may end up being something that gets smoothed out. The game isn’t technically released yet so I don’t expect everything to be 100% smooth out of the gate.

I agree that it’s not the most worthwhile use of the buttons and you are right about using the triggers. For now I’ve just mapped the back buttons to mirror the shoulder buttons and it’s working well. I also agree that all of the shortcuts I asked about are already present with long presses, I just am not a fan overall of buttons having more than one action associated just in general not even specifically about video gaming input.

To me it’s one of those things where if I was playing the game on my desktop I would bind small things like that to macro keys just for convenience.

I’ll be honest I didn’t even notice the prompts for start/select were backwards. Today I learned LOL