Be 80 and play Fifa, it's fine. There's no age where you are obliged to put down your controller for the last time. But it shouldn't be your first answer while you're dating, and definitely not your only one.
Being a gamer, as an identity, has a lot of baggage.
Having gaming be your only interest or hobby is associated with being an unambitious self-interested person who intends to do as a little as possible, as long as possible. The recognisable games are marketed towards kids/teens with time to burn.
Imagine your date's interest was "moderating Reddit", "watching TikTok", or "reading Instagram". That's what 'gaming' sounds like: your hobby is media consumption.
There's no age where you aren't allowed to consume media; but it's worrying if that consumption is your identity, if consumption makes up your routine.
So it's not actually about age - it's about maturity and goal-setting.
When we're younger, most of us live moment-by-moment. Media consumption offers no future, but it has a pleasurable present.
But as people age, people develop goals and interests that require more investment and focus, and they're looking for people that are doing the same. A cutthroat economy demands people develop goals for financial stability, even if they still otherwise like games.
As we age, we stop looking for somebody to hang out with, but to build a life with.
So once the people you're talking to have interests for the future, "I enjoy my present doing my own thing" doesn't offer them anything. If they don't play games, they don't even know what games are capable of. Maybe one day they'd enjoy playing Ultimate Chicken Horse with you.
But right now, they just see the recognisable titles that want to monopolise children's time, and assume you're doing that. They picture you spending 20+ hours a week playing Fortnite. And there is an age cut-off where it's no long socially-acceptable to be a child.
It's not that video games are bad, but they're a non-answer. They want to know what you do that's good, and a non-answer implies you don't have a good answer at all, and that makes video games 'bad'.
The miscommunication there is in the definition of 'work'.
They don't want to abolish employment, labour, or community contribution. They want to abolish work - the idea of a labour system that is tantamount to indentured servitude, labour as an obligation, labour for labour's sake, labour at the expense of one's wellbeing and QoL.
Labour you enjoy or find meaningful isn't 'work' under that interpretation, and arguing for reforming 'work' like that is a soft-serve that ultimately ensures those kinds of labour continue to exist.
I agree the name itself is provocative, because the meaning of the word 'work' has come to refer to all labour as a whole. (Mostly because almost all labour these days is work, now.)
But their intent is not to abolish productivity, or that those who are productive and enjoy their labour are somehow wrong. It's about pushing for everybody to be able to choose labour that is meaningful to them, so they can have that too.
So while a given individual within the movement may have joined because they interpreted it that way, they are minorities, and not the movement's intended goal upon its founding.
I support language that is less likely to be misinterpreted by extremists, but that may not be feasible, and the movement itself is not against Beehaw's values of community health. The majority of those in the movement are heavily interested in the wellbeing of our labouring communities.
Maybe something like c/HealthyLabour, c/LabourRights, or c/LabourEthics?