Nilz

@Nilz@sopuli.xyz
0 Post – 132 Comments
Joined 1 years ago

Looks like a fun game. Thanks for sharing.

He states the AAA market is volatile because succes is never guaranteed. Hogwarts did well, but:

Suicide Squad: Kill the Justice League, was a disappointment for the company.

Newsflash: good games people actually want to play do well and bad games no one wants to play do bad.

How are these companies so out of touch?

17 more...

The exact same ones yes.

This reminds me of the e-SATA port that was also a USB port.

5 more...

It's like the olden times where illiterate people were asked to sign a contract that waived their rights and possessions while they were being told something else entirely.

2 more...

You sand your 3D prints?

To piggyback off of this, consider donating to VLC.

1 more...

We have come full circle. Hurray?

But also one of the worst options in terms of privacy.

3 more...

Care to elaborate? Sounds promising

4 more...

I recently bought new USB-C cables to use on my nightstand and when they arrived I saw they have an LED ring with a flowing rainbow pattern. Are you kidding me? Just why.

3 more...

I love this game so much. The video is very accurate but doesn't mention that once you overcome the hurdles this game throws at you, you can become so damn powerful that your wand can shoot 50 nukes per second that each erase the entire world you are in which temporarily reduces your framerate to several seconds per frame.

Yet you'll still die if you step into two pixels of the purple stuff and something shoots at you while you got turned into a flying sheep.

Steam didn't get to where it is because of market abuse but because of providing a good service, or at least a service that was better than anything else at the time by far. Valve are reaping the rewards now, but are also still providing an arguably better service than it's competitors. It's a bit odd that you want to punish a company just for being successful.

Valve isn't perfect and they're profit driven, but they're privately owned and the goals isn't maximizing profit, which isn't something you can say about most of their competitors.

4 more...

I work in semiconductor industry where machines need to have sub-micron positioning accuracy and even we don't generally design parts with 10 micron tolerances, unless it really needs to.

But more reliable products means existing customers will buy again less frequently.

2 more...

One of us! One of us!

2 more...

Why? The fact that people are buying it now that it is on Steam already gives the message they didn't want to buy it when it was an Epic exclusive. If people don't buy it on Steam after it's available then it doesn't encourage devs/publishers to release on Steam at all either.

2 more...

The only conclusion to make is that the video game industry has matured to a point where only masterpieces are released. Bad games just don't exist anymore.

Right??

It's a shame we aren't seemingly taking them into consideration in the whole energy transition crisis we are in.

But rather let's just keep sending people into hazardous coal mines while ignoring nuclear energy until the solution to all our problems magically comes to us.

3 more...

Was it ever not going strong?

"Finally freed of those pesky Windows updates!"

IIRC, part of the reason why and how they declared bankruptcy and restarted was because they then no longer had to fulfil any preorders (but also didn't pay customers back due to the bankruptcy). So customers got screwed over.

Car industry is difficult but these kinds of practices sound extremely fishy.

Good for the car that's going to park, terrible for the parked cars who will then barely get out.

2 more...

But what about their poor shareholders that want to see maximum profits :(

Gamespot did 55 hours and IGN started NG+ at 60 hours according to their respective video reviews.

To add to this: A certain type of Soviet submarine used a lead-bismuth alloy as coolant for their reactor. The coolant solidifies at ambient temperature so it had to be heated indefinitely by some way or another or else it solidified and trashed the reactor. I don't think any of them exist anymore since Russia wasn't able to afford sustaining the giant navy after the Soviet collapse.

Just goes to show how insane nuclear submarine engineering is, or was at some point.

Who wouldn't want to supervise themselves?

1 more...

Sure, you don't have to support it with updates indefinitely, but I think the possibility should exist to delist it so new people can't buy it but people who bought it before would still be able to download it (with no guarantee it will work).

When I fkrst read this I thought this was a joke post of someone not being able to start the game on their PC.

Just curious, did you grow up in the era of crt low pixel games? I suspect there is some form of nostalgic preference to whatever someone is used to playing.

2 more...

What do we want?
_More profit! _ When do we want it?
Now!

You can always try professional data recovery services. It just depends on how much the data is worth to you.

Everyone already gave a shit about this a long time ago. It's also one of the reasons Ethereum switched from proof of work to proof of stake.

"By the end of the 2 year term, you can’t upgrade to a new phone with Pixel Pass."

They're not honoring that part of the deal.

2 more...

Also if people pirate a game they can potentially still buy it through official channels later. If they have bought it through grey or black markets then that opportunity is lost.

2 more...

Also remember Horse Armor DLC for Oblivion, released by Bethesda? Considered by many to be the catalyst of this kind of BS.

Yes, the profit is excessive, but it's because they have a good product where the competition has not really been putting in much effort and letting Valve get away with it for so long.

Valve's goal isn't to maximize profit because they don't have shareholders that demand it. If they really wanted to maximize profits then there's a whole lot more to squeeze out of Steam and the games they made. And yes I agree Valve can lower their cut and still make bucket loads of money, but I highly doubt that if they did reduce their cut it would actually lead to cheaper games except for a maybe a few. Because just like Valve, the devs and publishers are profit driven and why would they turn down a potentially bigger profit?

2 more...