Started playing It Takes Two recently. The game introduces basic controls, and that's that, no additional tutorials, no hints how to solve puzzles, no characters telling you what to do next when you are "stuck" (many games have these annoying verbal hints when you do nothing for a minute, this one respects its players). It has a lot of places where players can simply play around with mechanics and see what happens, just for the joy of exploration and not some immediate gain.
And it reminded me of playing Spyro back in my childhood days, a feeling I didn't think I'd ever get from any game again. The only downside is that the characters are surprisingly cruel at times, the game's creators certainly lack empathy.
I guess Oreshika: Tainted Bloodlines would count. It's a turn-based JRPG for Vita, don't know if there was any other releases. Your job is to manage a cursed Japanese clan where everyone lives for around two years, yet for some reason is able to reproduce with the help of Japanese gods. The pantheon is quite large, each god has certain elemental affinities and other interesting inheritable features.