RandomException

@RandomException@sopuli.xyz
0 Post – 33 Comments
Joined 1 years ago

Let's replace "good guy" with "one of the few actually good services in gaming", would you still disagree?

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I mean I get what you're saying, but Valve is actually one of the few large tech companies that are providing an actually good service (Steam). People should be allowed to make money by providing value to their customers because that's the motivation of building such services and products in the first place.

The hatred should go towards the companies abusing their position and violating customers and then just cashing excessive amounts of money for a crap product/service that has no real competition. If Valve had started making their competitors lives harder, by generating lots of nonsense lawsuits for example, they should absolutely be blasted down to hell by everybody. As long as they are just earning lots of bucks by providing a service people want to use without restricting using other services and playing with healthy rules otherwise as well, it's all fine and everyone working on the great service SHOULD earn more than average.

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Steam is a service that costs money to keep running - lot's of money actually in their scale. When you sell a Steam key outside of Steam, they don't get their cut which goes toward running costs and whatnot. It doesn't of course matter if it's just some random few keys but if almost all devs started to do that, it could cause some serious funding problems to Valve. That could then lead to reduced service levels of Steam and that would hurt their customers - the players - the most.

So while it's not a big problem currently, it could be if it wasn't prevented properly in contractual level. People who think that is an unfair clause don't probably understand what it actually takes to run a service like Steam or they are straight competitors trying to run them out of business in any way imaginable.

E: And actually if Steam still allows selling the Steam keys in external services but only requires the price to match the price in Steam, it's already a quite charitable policy. I guess they count on not too many people buying the key externally for the same price than in Steam store.

Okay, but who gets to decide what's the maximum profit margin allowed? How would it be determined so that it wouldn't also prevent new competition from growing up because that 30% is the only thing that allows the companies to make some money from their service and use that money to develop said service.

I do, and I feel like the real intent is something completely different here than what is said out loud.

E: So Epic Games Store is actually giving out games for free and they still can't gain traction because their platform sucks so bad otherwise. My guess is someone just wants to try and get a tough competitor driven out of one country so that they could bring their own, worse, service there instead and take the market share without actually competing.

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I don't care how many yachts Gaben owns, he's free to do whatever he wishes as long as he provides me a great service that I'm willing to use money towards.

And Microsoft did try really hard back in the day to make Linux go away. Luckily OSS community was already large enough that they were able to fight the legal cases and the whole thing didn't dry up. Nowadays Microsoft endorses Linux because they decided they can squeeze value out of other people's free work for themselves (and because pretty much the entire server industry runs on Linux anyways).

They absolutely could. If only there was any serious competition and not just some quick cash grabbers like EA and others. As long as Steam is providing most value to users (=players) without even restricting competition like other tech companies do in other areas (cough Apple), they are able to take the 30% cut without a complaint.

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Exactly. Why should they succeed if they don't even try to win the competition?

Streaming platforms for TV series and movies went into the direction of every large movie company running their own streaming platform and only limiting their own content to their own platform which lead into a bad customer experience when you just wanted to see the latest Disney or HBO or whatever thing. I think it's a good thing EA and others didn't succeed doing the same in gaming industry and only limiting their games to their own stores even though they did try really hard. That's not even competition, it's just being greedy.

A true competitor to Steam would try to sell and serve games of their own and also made by others. I guess Epic tries to do that in a sense but they also lack the actual effort of making a good product and instead tries to win some market share by just throwing lots of money at it. I know it's hard to build an actually good software product (because I work in the industry) but I also know it's not impossible. Somehow the companies that have the means to compete just aren't able to get their shit together and for some reason that's the reason why we shouldn't like Valve either?

I mean Valve has a game store called Steam, but what's the actual position they have? There are competing game stores - both digital and physical - and Valve isn't trying to run their competition out of business with shady business tactics? Just by being good at something and therefore running a successful business shouldn't be illegal or hated by itself - it's the way the business is being conducted that actually matters. Gaben is free to have yacht or two as long as his company is being run with a healthy mindset, their employees are being paid a fair salary (which I guess is another discussion in it's own who decides that) and they are not screwing their competition nor their customers up.

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So "too big to fail" or something?

I don't know if you lived through the Internet Explorer era, but that was exactly the same situation in browsers back in the day. Internet Explorer was preinstalled in every Windows computer, so in pretty much every computer, and it was deemed as "unbeatable" because people were too lazy to install anything else. In retrospective, it didn't take too long for Google Chrome to beat IE market share and nowadays pretty much the whole world uses Chrome and nothing else. Now, with IE, EU had to step in and force Microsoft to present their users a dialog to choose their browser in a fresh Windows installation which did have a role in that market share change. With Steam there isn't a need for that, because every user has to go and explicitly install Steam client to their computer before using it. Same goes with Chrome.

Although, vendor lock really is a real issue, and I do agree with you that if one has thousands of euros/dollars worth of games in their Steam account, it's purely convenient to keep on buying their next games on Steam as well. What I don't agree with is, that if there was a new competitor that was better in every way imaginable and they were able to sell the games on their platform for, let's say, -5% constantly, people wouldn't start using their service. You have to remember, that there is also a constant stream of new gamers (young people) that haven't even created a Steam account, and nothing is preventing them from choosing another service for their first game purchase. It's just that there isn't a real alternative to Steam currently.

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What would be the solution here that could drive the prices down? Limit profit levels per company?

I feel like it's not even capitalism itself being the problem alone, but also the entry cost for all these services. Building a competitor to Steam is pretty much equal to building a competitor to Youtube which means it's almost impossible due to the running costs of the service AND you would have to be somehow wildly better as in not gather as much money from your customers. It would be lovely to see some resolution to these problems without going full communism first.

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No wonder! I've lately noticed that some non-AAA games run way better on Linux than Windows on my computer (5950X, RTX3090). For some reason Barotrauma seems to lag heavily while playing on Windows but runs buttersmooth on Linux. Valheim has similar effect as well.

Also I have already decided that Win10 is going to be the last Windows version on my machine ever. Gaming on Linux has gotten so damn good over the last few years that I see no reason upgrading my Windows installation anymore.

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I was just watching CityPlannerPlays stream where he was trying the new patch out, and oh boy has the game changed totally. It actually looked like a fun challenge instead of the money printing simulator that it was before.

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I brought Epic just as an example of an actual competitor actually trying to compete against Steam, sorry if I I was a bit unclear about that.

So lots of entrepreneurs get rich when they make a product that solves people's problems in one way or another and it sells with a profit - let it be a small profit or a large profit. The thing with capitalism is, if you make your profit too large, eventually a competitor will come and provide an equal or better product with slightly smaller profit or they figured out a way to make the product cheaper and still maintain the same profit margin with a lower price gaining a market share.

The problem with Apple, other large tech companies or some grocery chains in some parts of world (this is the case where I live actually) is that they are not allowing a healthy competition in the first place. If a competitor appears on the market, they will buy them before gaining too much traction, or if that's not possible, they will do everything they can in their power to drive them out of the market by lobbying politicians, or if they control some valuable aspect of the market, restrict access to said market.

Valve hasn't practiced any of those shady tactics as far as I know of and that's why people actually think of them as one of the "good guys" even if it is somewhat unhealthy. You shouldn't try to beat down the people playing with a friendly rule set of capitalism because they are the ones driving the competition forward.

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If you aren't native English speaker and therefore use a different keyboard layout than US, pretty much all features disappear on iOS. The keyboard is garbage compared to Android's native keyboard and for some reason even after 3 years of iPhone ownership I still write more typos on the iPhone than I ever did on Android phones.

I wish I could use some 3rd party keyboard, but because Jobs decided in the past that Apple's keyboard is the only thing users ever really need, I can't. There is a limited support for custom keyboards but in practice the user experience is garbage.

Let's play ball here too. So by definition there's always going to be a richest person in the world - let it be with a difference of 100 dollars to the median or a billion dollars or 100 billion dollars. Who gets to decide who is the richest person and by what means? Clearly it shouldn't be a business person so would it be a politician, a dictator, a president or who? And how should we restrict entrepreneurs getting there without destroying every company and therefore making everyone unemployed because there's no incentive to run a business anymore? How would we balance risks with gains if we are not allowed to make a profit?

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But doesn't Creative get rid of the need to actually collect the materials you need? It was so fun back in the days to dig out huge holes in the ground just to build a castle, and also die a bunch of times because you were a bit careless and dug straight down only to discover a large mine right below you :D I don't miss the buggy trains though. If I remember correctly, it took quite a long while for them to actually work properly in multiplayer.

But oh how time files - I just bought the damn game back in 2010 πŸ˜‚ IIRC it was right around the time Notch bumped the version up from Infdev to Alpha and I think there wasn't even proper multiplayer implemented yet then, or it was so much in it's beginnings that it had pretty much no features, like not even spawning mobs or having damage or anything. Later during my university studies we were actually using Minecraft to get our heads wrapped around electronics and latches in our study group and as a part of our course work first built our digital clock in MC with redstone before actually making the assignment on paper πŸ˜„

Even if Minecraft isn't exactly the same game anymore as it used to be, it's still nice to see it exist and be available after all these years. The core mechanics are still great and one can still play the older versions if they so wish.

Well at least the buggy software will eventually generate more jobs because they need more hands fixing everything while AI can’t do it.

EDIT: Yeah the link says pretty much the same things (and more) than I did below.

I think it says more about Epic's launcher and sales tactics than about Valve's dominance. I mean, up to a certain point you can compensate your inferior product with a lower price point but if the trade-off is too high, then even giving something out for free doesn't help. Epic's launcher has been quite bad without any clear development in my eyes for a long time, and I can as well relate to the other commenter about not being able to use it natively on Linux. It's just not something worth a few saved euros to put up with.

I do wonder what's the Steam users' demography nowadays. Are there so many adults who earn a decent salary that they can afford actually paying for their games and enjoy a working platform (Steam) instead of saving a buck and losing their hair on the rare occasion they have the time to play something? That can be a tough crowd to lure in with some occasional free games.

It varies wildly. Sometimes its Skyrim or Fallout 4, sometimes it's some strategy game like Cities Skylines (2) or Factorio, or for a while now I've been playing Euro Truck Simulator 2 after I found out how awesome the gaming wheel support is on Linux. Latest Doom games have also been great for just venting out.

I have to give huge thank you to Valve for making gaming on Linux actually a valid option. I've been mainly a Linux user since 2006 but always had to have a dual-boot setup for gaming. Seeing the progress on Proton, I decided a year or two ago that Windows 10 was going to be the last one I'll have on my PC and since my SSD died a couple of months ago, I didn't even bother to preserve the Win10 installation anymore.

Funnily enough on my front page, the next link below this post was "Microsoft starts testing ads in the Windows 11 Start Menu". I think that pretty much sums it up why I don't want to even try to mess with the thing anymore. It's been a good run and Windows has improved A LOT since XP days but oh dear god all the data harvesting nowadays...

You are absolutely right! Part of the horribleness is exactly companies like Google who were the ones teaching people that everything should be "free" as in usable without explicit money transaction, and now they are the ones who are (thanks to EU I guess) trying to revert that and make the business model viable through subscription.

So I do get why the problem exists and I feel no empathy for the companies that are to blame for that. But, I do worry that we have a whole generation of people who think that stuff should just exist and have no monetary value like it just materialized out of thin air without anyone working on it before and neither having to keep it running. That is not a healthy mental model and it will contribute to predatory companies being able to harvest data out of these people in the future meanwhile privacy-first companies can't get them as customers because they have to actually ask for money for their services.

I had to go and check. 11+ years it seems - oh how the time flies. I was pretty much a lurker so I didn't bother with cleaning up my history. I also never used Digg - I guess I've grown up during the period that Digg was sinking and Reddit gained it's popularity.

Yet it's weird how easily I could replace Reddit with Lemmy after such time. Sure, there isn't an Apollo replacement on iOS but to be honest, I don't currently even want one. Most of the communities have started migrating here as well so I'm not missing anything relevant after all.

Same! I started with Ubuntu back in the days and was shocked how weirdly bad it is nowadays when I was forced to use it at my current project with the client's laptop. I mean the happy path is still all fun and easy but after having Ubuntu installed, it's almost like a Windows experience trying to get stuff installed vs. having AUR available :D

I started paying for YT Premium years ago after I got fed up with the ads. I value the content and I think the service is actually really good so why not pay for using it? Premium users also generate more income for creators so that's also a huge upside since I want the creators to thrive as well and keep on making good content on the platform. I think the basic ad-free subscription is only 4,99€ and Premium including YT Music is 9,99€ here in Finland so not bad at all compared to for example Netflix.

It's one thing to replace Reddit since it's basically just serving text content but replacing YouTube is not easy at all. Videos take huge amounts of space, bandwidth costs arms and legs after you gain any user base and then you also would have to be attractive to the content creators somehow. I think YT at it's current state is worth the subscription cost and given how the platform works it's also IMO completely reasonable to either force users to watch the ads or pay for ad-free subscription.

Oops indeed. I wonder if they have any QA left at all, and if anyone in the development team actually uses Twitter anymore?

Well I mean stuff always has some costs assigned to it. Even if we are talking about Google or software in general, there are still people needed to create and maintain the software itself for the products, who in part also need to put some food on the table and get a roof above their heads. Then there are the infrastructure costs which are enormous on a global video streaming service like Youtube. Now, I do acknowledge that Google engineers are usually insanely well-paid, but that's the way life is when you absolutely need the people working for you. Other companies might choose to cut features while searching for cheaper developers but it is what it is. In the end, nothing is free and you always end up paying for services in a way or another. And I'm not sure if I would like to continue on the "free" services path that we saw in the last 15 years.

Yes.

It's the same here in Finland. Only one provider (DNA) offers IPv6 for residential customers and others are "working on it" still.

Is the PS5 controller limitation for playing single player games? With multiplayer games the PS4 controllers work just fine IIRC.

Proton's free tier is a step to right direction, and at least they don't run a huge advertisement company that could benefit from the free tier users' data. And if you pay for Proton Unlimited, you also get access to SimpleLogin's Premium tier which is nice. I just found this out when I finally bit the bullet and changed away from Gmail over to Proton. Now I don't have to expose my real email address to some random never-to-be-seen-again websites or campaigns if I don't want to.

If one has enough motivation, time and interest in purchasing their own domain, you can get one step forward with changing away from Gmail. Then you can pay something like 5€/month for Proton Mail Plus, use your own domain as your email address and if one day you find a better email provider, you could just change the MX records for that service and wouldn't have to go through all your accounts and update the new address to all the places.

I had pondered moving away from Gmail years and years ever since I found out Google doesn't have any real customer support and HN had stories where people had suddenly been locked out of their Google accounts because of some silly reason and couldn't get their accounts back without some inside connections. At one point most of my digital life was at the mercy of Google and losing access to my Gmail or Google Calendar or G Drive would have been a disaster. Reading all these web-DRM news reminded me that I should continue de-googlefying my life and finally made the change. Firefox has been my primary browser for years and I moved over to iPhone with my phone.

The problem is that in order to understand how the system works you have to use it first. Now if you are one of the people running away from Reddit, it's natural to try to find the most popular server that provides most content to scroll through because that's how it it used to work.

It also doesn't help that join-lemmy.org highlights active users per month as a metric even though in the end it shouldn't matter at all.

Weird to see this downvoted. Youtube is actually a good service that also isn't cheap to run, and it also pays good(?) money to the people producing popular content on the platform so why not pay for using it? Or, you know, live with the ad infestation. Businesses need money to run, and if you don't pay for the content, then either it's the ads or eventually the whole platform needs to be shut down.

It is a separate discussion if Premium pricing is appropriate etc. But it's quite horrifying to see people around the world having been taught into thinking that everything should be "free" even though at the same time everyone is complaining about privacy violation and ads being everywhere all the time.

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