Just wanting to clarify a difference from the copy paste edit, particularly the claim about cyberpsychosis. Here’s the paragraph from the article, parentheses are my addition:
A new Edgerunners perk allows you to even surpass that (the limit of cyberware), while accepting some penalties, like having a health debuff. “It’s all about this balance between risk and reward,” Sasko explained. “We are not going as far as the introduction of cyberpsychosis though, have that in mind.”
I would probably enjoy some gameplay mechanic of cyberpsychosis but I’m not sure how they would pull that off outside of a scripted story sequence. For the most part, players are already gunning down everyone in the room, so cyberpsychosis only has meaningful impact if you end up killing someone you wanted to protect. I imagine it would be hard for that situation to show up organically.
I would say that you can be vegan and still be eating food that was shipped in on boats then trucks. Vegan would be a net positive for any switch from the conventional western diet, but I see the merit in focusing in on carbon footprint of the food in question. And as potentially silly as calling oneself a ‘regenivore’ is, it still conveys a message and invitation for others to learn about alternatives and things they might too value.