SasquatchCosmonaut

@SasquatchCosmonaut@lemmy.world
0 Post – 5 Comments
Joined 3 months ago

Honestly if they had just put a little more thought into the loot progression and made a couple systems more interesting it would have been a much better game.

The randomized empty open world planets wasn't great but they also did that in Daggerfall so I don't think it was totally unprecedented and still had some value if there was a better incentive to explore (in my opinion better and more interesting loot would have kept me exploring).

What pissed me off the most was the fact that when you built the armillary it literally showed up on the OUTSIDE of your spaceship and you couldn't build it indoors in your settlements. What the fuck? You literally killed people for some of those artifacts. Why would you keep them outside for fucks sake?

3 more...

Marginally happier for a few weeks and then absolutely nothing

I would call it an ordeal

True but Daggerfall was definitely made with fast travel in mind as the main way to get around.

And here's a mountain goats song that I think captures the feeling really well!

https://youtu.be/eetIgGXH6DA?feature=shared