Skellymax

@Skellymax@lemmy.world
0 Post – 15 Comments
Joined 1 years ago

For many system shoppers it's a good-for-nothing system

that classifies as opposites stupidity and wisdom.

because by logic-choppers it's accepted with avidity;

stupidity's true opposite is the opposite stupidity.

Mad respect my dude. Got any recommendations? ;D

I'll give my two cents for the classic CoC, and the shockingly good story of The Last Sovereign.

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Games that I can immerse myself in. Things that do it for me are:

  • A full and developed open world that has a compelling atmosphere to it. The kind of thing where you find yourself pausing to gaze across the scenery.
  • Tantalizing mechanics or systems. The kind that draws your mind to 'building' even when not playing, that will cause you to unwittingly spend hours tinkering with, and gives you mirthful glee when you put it all together and can savor its power.
  • Interesting story. One with tasteful complexity, good pacing, and exciting developments. The kind of story that compels me, let alone anyone is a whole separate question of its own.
  • A canvas or foundation to allow me to develop identity and investment in my character/role. Playing a specific character can also be good, if that character is compelling.
  • Core gameplay mechanics or loops that are fun in and of themselves. The kind that, were the game an alpha or proof-of-concept with no "game" beyond the graphic-less, progression-less minigame, you would still find yourself enjoying your time.
  • Fulfillment of a compelling fantasy. Being a FEROCIOUS DRAGON, or an UNSTOPPABLE SPACE MARINE, or an ALMIGHTY GOD, or even just a simple human living a comfy life and being able to experience the breadth and limits of that fantasy.

The only thing that's getting me is the server instability. I assume those waters will eventually still, but in the meantime reloading and dropping replies is really aggrevating.

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I 100% agree and just wanted to build off this comment if that's alright.

Another side of this is hedonism vs fulfillment. There's nothing wrong with enjoying hedonism, so long as one isn't harming themselves or others in the process. But living purely to satiate one's hedonism tends to lead to a sense of hollowness or unfulfillment.

In addition to letting go of non-destructive hedonistic shame, it's important to take time to introspect and find what brings a person genuine fulfillment.

Progression through practice works best in settings without any sort of enemy scaling. Is an area too dangerous? Go to a different area and level up. Come back to that dungeon later.

If the world has any sort of difficulty scaling it should use a progression through achievement system instead. I.E. exp for completing quests and defeating enemies.

I'm fine with either, and only want there to not be any PtP + scaling dissonance.

I'm a fan, but even I can admit that they can be fairly 'typical fantasy saga'. What kinds of videogame stories do you like?

It might be that they've given up on the visuals and are now making all the changes all at once. They're ripping off the bandaid overhauling their site and are banking that the damage will be recover in time.

With the current state of dissatisfaction from the community, now might be a good time to plow through and make all the changes that are already undesirable for the old user base.

Maybe even more of these big changes to come? More popcorn for the Fediverse I suppose.

This was exactly where my mind went.

Like... sure. I can see the merit of an article titled "Top 10 reasons not to drive your spaceship through a star." But I think we're a bit far off from that. 😆

Bouncing between Xenoblade 2, WoW classic, BotW, and Gregtech. I have little time on weekdays- only an hour or two to screw around before work.

Would you like a recipt for your mugging? Also, before we go I'd like to offer our discount subscription service. For only four muggings each year, the bumps and bruises will only be cosmetic, and we'll even call the ambulance for you! By the way, how would you rate your mugging experience this time? That was a pretty nasty thump, but do you have a moment to fill out a quick survey?

Haha. All lewd games are weird at times. I can appreciate how it's one of those games (nsfw or otherwise) that has had a surprising amount of hours put into expansion/enhancement over the years in the same way that Dwarf Fortress, or Factorio have. I haven't delved into it extensively myself. Also like DF and Factorio, it's systems are surprisingly deep and complex. XD

I talked about this with a friend. From what I've seen it's about the spectacle. It might not have Dark Souls levels of technical and mechanical design mastery, but hot damn, the sheer fucking spectacle of it all!

I think that's the genius of the game. It's not meant to be a space for player to hone or practice their action RPG combat skills. It's meant to blow their minds and make them feel powerful.

I'm not a fighting game fan myself, but I looooooove watching GGS.

It was the first time I was able to follow streamers as they began the game, worked at progressing, and slowly improved.

I'd love to see a big budget AAA low-res pixel art game, like what you'd see on a GBA.

Do you enjoy other games in that vein/genre?