Vahr

@Vahr@lemm.ee
0 Post – 2 Comments
Joined 1 years ago

This was my barrier of entry. As someone who put around a combined 1k hours in the Souls games, it wasn't until I treated the game differently than Souls did I finally start to make progress. Same thing happened with the aggressive, faster pace of Bloodborne.

The NASA side is what bothered me. I really enjoyed the rest of the episode.

When David's family was killed... why wasn't there any real response from NASA? Bring him home, change personnel? Anything? You have this ship being maintained for 6(?) years by only 2 people, and one has had a massively horrible event impact his life and he's just supposed to keep trucking away for years. The only human interaction is seeing his partner once a week or if an emergency happens?

I don't even remember if there was an attempt to justify it, but considering the lack of response, the rest of the episode feels like a natural playout of events.