Vordus

@Vordus@lemmy.blahaj.zone
0 Post – 100 Comments
Joined 1 years ago

No, that's the Xbox One S. This is the Xbox Series S.

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It becomes even more confusing when you think about the fact that the Xbox One is not the Xbox 1, which was just the Xbox. And that the Xbox One X, the souped up version of the Xbox One, can be abbreviated as the XBOX, which again, is not the original Xbox.

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GIMP is free and also doubles as a way to express just how much I hate myself!

Oh god, it's 2K publishing.

Which means that the game disappearing from storefronts is one of the better case scenarios. It's entirely possible that they'll patch out the licenced songs from the soundtrack from every digital copy of the game.

But wootz! Don't you see! Fortnite was making inroads into the metaverse, and we all know that whoever cracks the metaverse concept is going to reap infinite profits right? Because that's certainly not a weird dystopian sci-fi pipe dream or anything! It was going to be all smooth sailing straight into forever profits!

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Until reasonably recently, Embracer was known as Nordic Games. Their plan was simple and quite effective; buy old game IP, release remasters, make reasonably-budgeted sequels aimed at niches of the industry being missed by the increasingly laser-focussed AAA publishers.

It worked for a good few years, and they became a Katamari of game development studios. An increasingly unwieldy Katamari. And like any good Katamari they started picking up bigger and bigger things. Suddenly instead of spending a couple of thousand on a struggling legacy developer, they were paying upwards of a billion at a time, swallowing up things like Gearbox, Asmodee, Dark Horse Comics, Middle Earth Enterprises, Square Enix Europe. They lost focus and just kept buying things, including things they couldn't afford to buy. Eventually, a planned deal with the Saudis fell through, and that Katamari just slammed directly into a wall.

Whenever Soulslike mechanics creep into games in other genres, it makes the game less fun.

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Game Pass for console doesn't have online play. Core looks to essentially be Xbox Live, but with a small game library instead of Games With Gold.

The past few Titan Quest DLCs were made by Pieces Interactive who are currently working on yet another Alone in the Dark remake. Titan Quest II is being made by Grimlore Games, who made the Spellforce 3 trilogy of RTS/RPG hybrids.

Not sure how much of an improvement that is, but it's not quite the worst-case scenario. So that's nice.

Considering that this thing runs great on a Series S (which is CPU-heavy, but with a weak graphics card) that makes so much more sense.

Psychonauts 2.

That's long enough away to release Skyrim at least three more times.

How would they fucking know? The article is behind a paywall!

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So we can expect the average player to need around 3 weeks to complete Starfield, then.

They've got the look spot on, but everyone's miscast and none of the jokes land.

It went to Songtradr, who are mostly a music licencing company. So I'm guessing that at least initially things are going to stay the same but that musicians are going to get nagged into letting Songtradr put their stuff up on their big licencing store. And then enshittification, because that's how absolutely everything is going.

My suspicion is that the game would have been delayed had the new Harebrained Schemes game not just flopped.

I mean, if we're gonna namedrop completely unique indie darling difficult puzzles, then Return of the Obra Dinn also deserves a mention.

A scene from the introduction to Grand Theft Auto: San Andreas. A young African American man (the protagonist) is pictured from behind looking down a brown, low-poly alleyway towards a bicycle. The subtitles say 'Ah shit, here we go again.'

The problem you've got is that the two lists that you're looking at are ones with concrete release dates, and we're currently in the period of the year where the release dates are the hardest to come by. Basically everyone's either just started their fiscal Q1 and so have a completely clear slate, or like Microsoft have just started their Fiscal Q4 which means all they've got left on the slate are the delayed stragglers.

Give it a few weeks and it'll be $7.99. Maybe even $5.99 depending on how many sales they got last time it hit $7.99.

They keep it at this price because it allows them to advertise an '80% discount' several times a year, which gives them better visibility in the sales.

Which is a wholly different level of suck. But hey, ho.

Well this is concerning. If they're not getting any more funding from 505 to make Control 2 and Condor then, uh, who's funding Control 2 and Condor?

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It's also a holdover from arcade games, which would have an 'attract mode' when there was nobody playing.

A shame, but the writing has been on the wall for a long time. Volition was never quite the same after the THQ bankruptcy, and that was still several years before Embracer took over.

Although these days Fantatical is the games retail arm of Fandom, who are the company that enshittified most of the video game wikis on the internet after they bought Wikia. So they're legit, but their parent company sucks.

The game released on the 19th September, Nominated games had to be released before the 29th September. Golden Joysticks voting was from the 3rd to the 20th October, and the premium DLC that made everyone angry was confirmed on the 24th and then released on the 27th. The timing could absolutely not have fallen more perfectly for MK1.

More like grabbing a bargain; When Embracer bought Saber it cost them more than $500 million. They sold it to Beacon (who are basically just a bunch of investors and one of the Saber founders) for just under $250 million, and are now stacking up extras from the Embracer spending spree while they still can.

On a similar note, who do we reckon is buying Gearbox? My money is on Take 2, because who would be stupid enough to buy Gearbox (Embracer aside) when the Borderlands publishing rights are permanently in 2K's hands?

The price of Game Pass Core is the same as the current price of Xbox Live Gold. This is basically a rebranding exercise (and the long-expected culling of Games With Gold).

Galaxy brain: "hehe boomstick go boom"

I believe all we know is that everything is open to negotiation, so some companies will take an up-front fee, some get paid per player, and some take a combination of the two. But I suspect the actual amounts involved are so vastly different as to be completely useless for analysis.

The Wolf Among Us 2 is straight up a cursed game at this point.

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Now there's a difficult job!

Counterpoint: If not having room for a $70 game because there's a $60 game already on there (which also isn't normally a problem for him because his main gaming system is his $500 gaming console) is an issue, then the article is already being written from a position of privilege.

It's not AI-based. Articles like this are generally repeatedly republished with extremely minimal editing every six months or so to keep them 'fresh' for the search engine optimisation.

And it's even on Game Pass! Oh, wait...

I'd make a joke about the pistol having repeatedly fired blanks over the last couple of years, but I think that's the point of a starting gun isn't it?

Depends on whether you're willing to spend $20 to turn your Series S into a devkit, at which point the S can be an utter beast for emulation.

Ultimately the problem with Perfect Dark as a franchise is that everyone who made it great went off and formed Free Radical and made the TimeSplitters games.

Meanwhile, Minecraft trundles on as a multiplatform title 9 years after its acquisition. 🤷