brsrklf

@brsrklf@jlai.lu
0 Post – 402 Comments
Joined 10 months ago

... The original game already "demanded" BG&E2 would be made. It called for a sequel, because the plot was left unfinished.

That they added new hooks for a prequel on top of it is not really good news to me.

Since it's Ubisoft, don't stop there and get rid of top management, it's the best way to improve creativity and reduce harassment.

I never went very far into SimEarth (I remember getting a bunch of maxis's simstuff in the 90s, and not having the patience to really get into some of them back then).

However, I did play Spore during its prime. It's very shallow, on all levels. Don't expect any kind of simulation in there, especially not physics or even basic biology and evolution really.

Its whole gameplay loop : design a beast, eat or make friends, be a tribe, fight or make friends, design a town and vehicles, fight or make friends, design a spaceship, fight or make friends and try to reach the center of the galaxy because I don't know.

You can manipulate planet atmospheres in the space phase, but there are no variations : you can basically make planets "suitable" for life, and all life in the game needs the exact same parameters. There is zero room for experimentation and everything is basically just as efficient as everything else.

Labo was not the success you're making it to be. Anyway, the cardboard is only a small part of it.

Go see what the software is about, it's very well done. You've got interactive cutout views of what the kit is doing, and explanations go into surprising details into the inner workings of infrared cameras, gyroscopes, generating sound, etc... while keeping it accessible to kids.

Also it includes a simple, visual programming language to do your own stuff.

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You see, Ubisoft's studios are mounted on hot air balloons, sometimes they need to let go of some weight to catch the right current.

Nintendo fans are so rabbid

No, that's Ubisoft.

Absolutely. I bought two kits (first VR, then variety) just to see what the deal was with them. It was a while after release, got them for a bit cheaper. I didn't expect it to be that smart, to be honest. For a curious 10-12 year old or so, it's fantastic.

Just the piano toy touches stuff like optics and IR, waveforms, frequency, and of course there's the satisfaction of building that thing with all those moving parts.

I've seen so many people missing the point completely and calling it "expensive cardboard". It's like seeing one of these kits for kids letting them assemble a simple radio, with instructions and an introduction to electronics, and complaining that you could buy an actual radio for a quarter of the price.

Yeah, if they're the only people from these games involved, that's more than a bit ridiculous.

This game involves staff from Super Smash Bros. Brawl, Namco's Tales, Shining Force, Mario Golf and Star Ocean!

Also, that's just one person and he makes music.

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I'm pretty sure the gamegear lost that war because it couldn't really be used as a handheld. Not with that battery life.

The game boy may have been a very limited system, but you could bring it with you and play Tetris for hours and hours... or for its second wind, show your pokémon to everyone at school.

For once Konami gets credit for basic decency I guess. Wooo.

Reminds me of the assholes at Capcom who once removed a big part of Okami's ending because "it was a movie with Clover's logo on it, and we had no right to use that logo on a game they didn't directly work on".

Clover, the studio that they'd close up for financial reasons a few years before and who made the full fucking game to begin with. But you know, they didn't work on the mostly straight port.

Both screens were also just awful about blurring during fast movement. Nintendo wisely avoided it altogether,

While mostly true, they should have told Rare too. Between blurring and bad contrast, Donkey Kong Land was almost unplayable.

(By the way, screens with bad blurring from fast moving stuff were still a thing for a long time after that. Dracula X Chronicles for PSP had the original PC-Engine Rondo of Blood in it. Small, fast black bats on a bright background were almost perfectly invisible)

Those are almost completely self-imposed. Style is important, not hyperrealism, and almost nobody would complain about lack of realism if the result has good artistic direction.

Those who do complain may be vocal, but they're a tiny, tiny minority. Realism is a coat of paint that may impress for a couple minutes before you start caring about what the game is really worth.

French public services tend to switch between FOSS and proprietary software, depending on the politics of the time.

In my little corner of it, they're leaning toward proprietary right now, especially since a big Microsoft ecosystem deal was kind of forced on us and we're supposed to go all in. Who knows how long it'll last though.

Wonder what a Morrowind speedrun looks like nowadays. I saw one a long time ago that was basically Icarian flight scrolls and lots of drugs that make you better at making drugs.

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I like Minish Cap but my one problem with it is WHY THE FUCK CAN'T I MAKE A HOUSE FOR THE THIRD ORACLE???

I mean, there are clearly a building site for it and dialogue hints for a third house. They obviously shipped the game with an unfinished side quest, I spent hours trying to get it.

So they did plan more than that originally, that explains why I was confused about it.

It's a shame though, a reboot would have been interesting. It's not like you can't play the original games anymore.

A good score can definitely change a game to me, but yeah if you're going to claim "staff" from legendary games I'd assume more than one guy, and people who had a hand in design.

I know and like lots of games scored by Sakuraba, and not that I don't like his music but... I don't know, it tends to sound very same-y and almost random at times. Especially in that 00's era. There was a corny melody pattern he put in all of his big themes at the time, Tales of Symphonia, Baten Kaitos, Golden Sun all had it somewhere, and I couldn't hear anything else when it happened.

That said, when it works, it works and it's pretty unique. True Mirror and Valedictory Elegy from Baten Kaitos are very good, and a perfect fit for their games.

force everyone's data into their OneDrive account. OneDrive now at capacity, you must upgrade to ensure all your data is backed up and retained.

If it's made without any agreement from the user (hundred pages long EULA doesn't count), time to GRPD the fuck out of them.

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Still think those people should have gotten a playdate instead, it's more fun and certainly not less useful (which is, not at all).

(When I first heard about the r1 I immediately thought it was weird how the 2 devices looked alike, I've since learned they shared the same designers).

Hey, I backed that Kickstarter a long time ago!

Time to revisit it I guess.

They even messed up the emulation on their PS Classic, despite being based on a simpler console and having full control of the hardware and software.

The article made that joke too, and... Yeah it's spot on.

Gameloft iself is controlled by the Bolloré family. I have little love for the House of Mouse, but believe me, there's far worse. Not much worse than Bolloré though.

I didn't expect it to be that close to the original.

The way they'd presented the project I was expecting something more of a reimagining. This looks like the exact same game with revamped graphics.

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Try to cheat Death and piss off the gods for a free one with unlimited warranty.

You must deal with the delivery yourself though.

Okay, I'm all for good, complete education, but blaming people not understanding media on "too much STEM" is a bit ridiculous.

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Fucking YouTube shorts.

Every content creator has to partake in the stupidity because it's that or becoming an algorithm outcast, so they awkwardly cut bits of their videos just to post a couple of those.

And then YouTube forces them in everyone's throat, with absolutely no regard for the medium and no option to filter them out.

No, YouTube, I won't watch your stupidly formatted 10-second bits of nothing on my TV.

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I am surprised the reason for blocking ads doessn't include making sites somewhat readable. I guess faster loading could be it? But generally it's more of a layout problem than a bandwidth one.

I tend to not use adblockers, or when I do it's on a black list system for worst offenders rather than by default. However, I absolutely refuse tracking, and if it's the only option I go to firefox reader mode immediately.

The usual false dichotomy of "personalised ads or you're killing us!" is not acceptable.

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People that are completely desensitized to that kind of stuff would probably not be very good at moderating it really.

Also this is a terrible job and I'd be very worried if a company was paying and enabling people who find that fun. It's horrible, but trauma is the normal outcome.

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All that time we though image generation AI couldn't count, really it has been telling us to invent more fingers.

No way they can enforce that. I hope nobody is going to intimidated by this.

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Microsoft : "Set Bing as your search engine now!"

Google : "It looks like malicious software tried to change your settings. Change it back."

Microsoft : "Wait, don't change it back!"

Really putting the "dialog" in "dialog box". What the hell.

At first I was thinking, a bit of human supervision could not be too bad. And then I got to the part where they said 1.5 workers per vehicle. My maths may be off, but to me that sounds like 0.5 more than is necessary to drive a normal vehicle.

Theranos? Maybe, but at that point, I'd compare it to https://en.wikipedia.org/wiki/Mechanical_Turk too.

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I'm not sure what to think about that.

I'm all for shitting on replacing people with AI, but in this case it's done with the agreement of the person, who is still able to give it, who can't talk anymore, and for a documentary. So sure, they could have done it with a voice-over actor, and maybe I'd have preferred it too, but I can't really say this feels wrong. At this point it feels a bit like Stephen Hawking using his voice synthesis software.

If the person was unable to agree and didn't write what is being told with "their" voice though? That'd be shit.

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Yet another reminder that LLM is not "intelligence" for any common definition of the term. The thing just scraped responses of other LLM and parroted it as its own response, even though it was completely irrelevant for itself. All with an answer that sounds like it knows what it's talking about, copying the simulated "personal implication" of the source.

In this case, sure, who cares? But the problem is something that is sold by its designers to be an expert of sort is in reality prone to making shit up or using bad sources, while using a very good language simulation that sounds convincing enough.

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Paraphrasing : those expectations are not too high, they're the direct result of the games' budget.

Yeah, okay, let's admit that for a second. It's not like they have no control over the scale and budget of their own games. Seems to me this still counts as unrealistic expectations...

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industry best practices around content moderation, which [Musk] recently characterized as a “propaganda word for censorship"

Someone please think of the poor scammers and their millions of bots that could be silenced.

I think she already knows she's not being paid.

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Image Credits: Bing Image Creator / Microsoft

Best part of the article.

To be confirmed, but this sounds a bit like how Disney decided they didn't need to pay any more royalties to people who wrote Star Wars novelizations and original novels.

Like, "you don't have a contract with us, you had one with George Lucas before we bought Star Wars, it didn't transfer." Very shady, and probably a lot easier to pull when you're a huge corporation against a small creator.

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