cdipierr

@cdipierr@lemmy.world
0 Post – 25 Comments
Joined 1 years ago

BG3 was in development for 6 years, had a huge budget, and a development studio with experience making RPGs.

You can't expect a small, indie studio to match that when they've only had... Jesus 9 YEARS?!?!

The horse testicle physics are the heart of the game, and we should be boycotting any game that doesn't have them!

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I damned those bugs myself with a combo of napalm, flamethrower, and incendiary breaker.

But in all seriousness there are some huge bugs that can ruin a run you spent almost 40 minutes on... So I also bring a 500kg to deal with those.

Yeah, it's kind of messed up that I read a 66 as a stunningly negative response.

"Gave me a terminal disease." - 6/10

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It's such a bizarre, but real issue. I've always been boggled by the idea that you can't offer your opinion on some games without first giving them a full work week. "I know you just sat there for the length of 5 movies and didn't like it, but it doesn't really get good until you sit through another 10."

If you give it 2 hours, a game should have made it worth your time.

Not sure about this guys - not even Overwatch wants to be Overwatch right now...

The timing on these comments reads to me like: "I sure am sad EA made us dilute Dragon Age into a third-person action game and chase trends, now that BG3 proved CRPGs can still sell".

Though TBF, the genre went on life support for a reason. It will be interesting to see if we get more CRPG mainstream hits going forward.

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they probably can’t use the ZP aesthetic going forward.

Now I wouldn't say that:

You just gotta squint a bit.

All the gameplay I saw on release did not look quality. It simply did not seem fun to play, you can hit all the feature check boxes, but if your game is just a bunch of blinding particle effects it's going to get panned.

From what I understand, it does not get kernel access on Linux. That's why the game wouldn't run the first couple of days. After they patched it, it just makes a web call and lets you play the game.

In the linked speech Swen says:

I also want to thank @Wizards_DnD and specifically the DnD team for giving us carte blanche. I’m really sorry to hear so many of you were let go. It’s a sad thing to realize that of the people who were in the original meeting room, there’s almost nobody left. I hope you all end up well

Penny Arcade also had a post yesterday about hearing from former WOTC team members who have been let go.

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I swear deleting that account felt like shackles coming off. Any hint of BS now and I'm just cancelling subs and deleting accounts. I've ditched about six services I thought were essential before.

I'm done giving developers a pass for not even putting in the minimum. Larian and Bethesda didn't even put horses in their games because they're so afraid of rendering the sack.

Everyone says Phantom Liberty will finally redeem Cyberpunk, so I can only assume CD Projekt has spent the past three years creating a perfect horse with the most dazzling balls we've ever seen. Can't wait for those RTX and DLSS 3.5 rendered oysters.

"Our goal remains tricking as many people as possible into wasting money on this skinner box."

Whether or not the game needs this anti-cheat feature, players are still finding ways to give other players huge amounts of Samples (a grindable resource with limited amounts included in each mission) and spawn in unreleased equipment and stratagems.

So clearly the GameGuard isn't as useful as it could be.

After the Helldivers 2 release Sony started talking about getting more aggressive with PC releases, so I think we're going to see a lot less console only releases.

I agree with the CEO, wait. It's not worth getting right now.

...and if you don't buy it, maybe I can get through the damn queue.

There are lots of options for roleplayers who want to bring the Witcher to the table in the meantime, of various levels of complexity. There's On the Path for something fun and streamlined, or Vaesen and Ironsworn for a bit more meat. You could use Monster of the Week or Bump in the Dark if you're willing to move the setting into a more Witchery direction.

And if you'd rather stick with a system you're more familiar with, there are supplements like Into the Wyrd and Wild or The Perilous Wilds that allow you to put your players through dangerous evirons on the trail of unique monsters.

I can confirm that after a week of people posting links, I - a real user - finally took the plunge to sign up today.

-Sincerely, cdipierr-bot

I believe 2008 Bioware had the chops for it, Post-Anthem Bioware gives me such doubt. I think EA has made it impossible for them to make a game like that again.

Wow, this seems like the closest thing I've seen to someone other than Creative Assembly doing big tactical battles.

The golden age isometric RPGs (BG1 & 2, NN, Fallout, etc) were dubbed Computer RPGs, because the idea of translating a pen & paper roleplaying game to the computer was novel. But as the 2000's marched forward and 3D graphics became an expectation - and video game budgets ballooned - simulation and writing took a backseat to visual spectacle, action gameplay, and set-pieces. Niche CRPGs became too expensive to be worth the risk, leading to KOTOR, Fallout 3, Mass Effect, etc; which would have more mass appeal.

As Larian has been showing, the ability to pack all that story and character moments, and present it with a cinematic look and feel is becoming increasingly possible (with years of hard work). Larian and Obisidian have been whetting everyone's appetites for the CRPG format, and now BG3 seems to be reaping the rewards.

I found a nifty little video discussing the rise, fall and rebirth of CRPGs if you want some more info: The CRPG Revival: DnD to Baldur's Gate 3

They were actually pretty small when they made Battletech. I know they pretty much pushed Unity to its limits at the time. Also, some of the design team that made Battletech so great left the company afterward.

It's pretty disappointing that Lamplighters' League doesn't give me the ability to blow parts off my enemies to build my own new troops so they can go out and blow up more enemies.

It is wild/infuriating how difficult it is to avoid Reddit in search results. It feels like we've really let the value of the internet just accrue in one place.

The Wheel of Time and licensing their IP rights to hack-frauds, name a more iconic duo.

Music, video games, comics, the Canadian TV pilot... I don't like the Amazon show, but at least it was actually you know, produced.