Sekiro (RPG).
It's not necessarily representative of RPGs as a whole, but man, I have never played a game that felt so polished. The combat is immaculate, the levels are beautiful, and more subtly, the power scaling is really well tuned. Because it's not open world, they were able to hand tune the enemies' difficulty more closely to match your own progression, and for me, it resulted in fights that always felt challenging but fair.
As a datapoint from the other side, my company (big tech) is holding the party line no matter what. Lower level engineer or director - if you don't come in the requisite number of days a week, you're out. It's a bafflingly short-sighted move, but company culture is more important than anything apparently.