janooba

@janooba@beehaw.org
1 Post – 6 Comments
Joined 1 years ago

I'm currently working on an action horror game inspired by Cry of Fear and similar mods.

But in the past I've worked on a fully kinematic parkour character control with wallrunning, grappling, dashing, mantling, etc. Character controllers are probably one of my favorite aspects to program. Something about the vector math and physics just feels good to solve.

This looks great! I'll definitely be wishlisting this and keeping an eye on it. What's been your favorite achievement with it so far?

Same issue in Alberta... I want off Mr. Bone's Wild Ride please

This is super cute! Multiplayer is hard as hell, so respect!

Hey that's fair, I can only imagine how much time a newborn would soak up. Game AI is facisnating to me so I'd love to hear more about your work. It reminds me a bit of GOAP a little bit.

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Can't wait to dig into how this works, thanks for the link above btw